Skip to content
Snippets Groups Projects
glossary.tex 12.3 KiB
Newer Older
  • Learn to ignore specific revisions
  • % We only want to show full descriptions (e.g. 'PC (Player Character)') in some books. These books make the file '.switch-gls', but most use nothing.
    
    Malin Freeborn's avatar
    Malin Freeborn committed
    
    
    \IfFileExists{.switch-gls}{
      \setabbreviationstyle[acronym]{long-short-sc-desc}
    }{
      \setabbreviationstyle[acronym]{nolong-short-sc}
    }
    
    
    Malin Freeborn's avatar
    Malin Freeborn committed
    \newacronym[
    
      description={means the spell's total level},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      text={spell level},
      nonumberlist,
    ]{lv}{Lv}{Spell Level}
    
    
    \newacronym[
    
      description={are the smallest unit of currency},
    
      shortplural={cp},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={Copper Pieces},
    
      text={copper piece},
      longplural={copper pieces},
    
      prefix={a\space},
    
    ]{cp}{cp}{Copper Piece}
    
    \newacronym[
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={gets you 100 copper pieces},
      name={A Silver Piece},
    
      text={silver piece},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      sort={silver piece},
    
      shortplural={sp},
      longplural={silver pieces},
    
      prefix={a\space},
    
      ]{sp}{sp}{Silver Piece}
    
    \newacronym[
    
      description={convert to ten silver, or a thousand copper pieces},
    
      shortplural={gp},
      longplural={gold pieces},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={A Gold Piece},
      sort={Gold Piece},
    
      text={gold piece},
    
      prefix={a\space},
    
    ]{gp}{gp}{Gold Piece}
    
    
    \newglossaryentry{gm}{
      nonumberlist,
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      name={The Judge},
      text={Judge},
      sort={Judge},
    
      description={runs the game, interprets the rules, and forgets to bring enough pencils},
    
    \newglossaryentry{storypoint}{
    
      name={Story Points},
      text={Story Point},
    
      prefix={a\space},
    
      nonumberlist,
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={allow players to declare that some part of their backstory arrives on scene to help the situation. They also grant \glsfmtplural{xp}},
    
    \newglossaryentry{interval}{
      nonumberlist,
    
      prefix={an\space},
    
      name={An Interval},
      text={Interval},
      sort={Interval},
      description={means quarter of a day -- morning, afternoon, evening, or night}
    
    \newglossaryentry{boon}{
      nonumberlist,
      prefix={a\space},
    
      name={A Concoction},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      text={concoction},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      sort={concoction},
    
      description={is a liquid or powder which, when thrown in the air, hyper-charges the use of a single Sphere, for anyone present next to the burst.
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      For example, a concoction to boost the Air Sphere would mean a caster with Air 2 could cast a single spell as if they had Air 3.
    
      The first spell cast, uses up the effect, although some powders have enough for multiple spells}
    }
    
    
    \newglossaryentry{ingredient}{
      nonumberlist,
      prefix={a\space},
      name={Ingredients},
      text={ingredient},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={come from animals or plants. Skilled herbalists prepare them to make a corresponding \glsentrytext{boon}}
    
    \newglossaryentry{area}{
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={Areas},
      sort={Area},
      text={Area},
    
      prefix={an\space},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={give a rough unit for large spaces.
      An area is a space made distinct by its features.
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      In some undergound labyrinth, each room might count as an area, while out in the open plains a forest might be composed of the local areas: `the centre with the big, felled tree; the river's fork; the priestess's house and the griffins' nesting site},
    
      }
    
    \newglossaryentry{quickaction}{
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={A Response Action},
      sort={Response Action},
      text={Response Action},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      nonumberlist,
    
      first={\textit{Response Action}},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={is any action taken as a reaction (usually taken when being attacked)},
    
      }
    
    \newglossaryentry{attribute}{
    
      name={Attributes},
      text={Attribute},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={an\space},
    
      first={\textit{Attribute}},
    
      description={measure a character's inherent abilities -- Strength, Speed, et c}
    
      }
    
    \newglossaryentry{skill}{
    
      name={Skills},
      text={Skill},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      nonumberlist,
      first={\textit{Skill}},
    
      description={represent training and practice, allowing them to be particularly good at one sort of profession or activity}
    
      }
    
    \newglossaryentry{natural}{
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      text={Natural Roll},
    
      sort={Natural Roll},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={A Natural Roll},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      description={is a roll where the physical dice land on some number. For example, a `natural 2' is where both dice come up facing 1, as opposed to a player gaining the result `2' from rolling a 3 and getting a -1 penalty. Similarly a `natural 12' is when the dice land on a `12' without modification}
    
      }
    
    \newglossaryentry{round}{
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={Rounds},
    
      text={round},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={measure small slices of fast-paced time.
    
      Mostly, we use rounds for combat}
    
      }
    
    \newglossaryentry{step}{
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={Steps},
    
      text={step},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      nonumberlist,
    
      description={provide a rough measure of space.
    
      We can imagine it about a metre long, or as wide as the step on your gaming board, or any other length.}
    
      }
    
    \newglossaryentry{trait}{
    
      name={Traits},
      text={Trait},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      description={are any stat on a character sheet, such as Strength, Attack, or a weapon's Damage.}
    
      }
    
    \newglossaryentry{vitalShot}{
    
      name={A Vitals Shot},
      text={Vitals Shot},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      sort={Vitals Shot},
    
      prefix={a\space},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      nonumberlist,
    
      description={means an attack which strikes between the gaps in armour, dealing full Damage},
    
      }
    
    \newglossaryentry{restingaction}{
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={A Resting Action},
      text={Resting Action},
      sort={Resting Action},
    
      first={\textit{Resting Action}},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      description={means an unhurried action, where a character has the time and safety to do somthing right}
    
    }
    
    \newglossaryentry{downtime}{
      name={Downtime},
    
      text={downtime},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      description={between sessions lets characters train, heal, and drink.
      Every week in our world, three weeks pass over there}
    
    \newacronym[
    
      description={measure of how much luck the character has left, used solely to avoid Damage},
    
      shortplural={FP},
      prefix={an\space},
    
      ]{fp}{FP}{Fate Point}
    
    
    \newacronym[
    
      description={are the simple, linear, measure of a character's health and injury},
    
      shortplural={HP},
      prefix={a\space},
      ]{hp}{HP}{Health Point}
    
    
    \newglossaryentry{fatigue}{
    
      name={Fatigue Points},
      text={Fatigue Point},
    
      nonumberlist,
    
      prefix={a\space},
    
      description={measure how tired a character is.
    
      Characters can put up with a number of Fatigue Points equal to their \glsentrytext{hp}, after which they receive penalties to act}
    }
    
    
    \newacronym[
    
      description={are the number players need to roll on the dice to achieve a \emph{tie} with the task.
      Rolling higher indicates they have their prize, rolling lower means some nasty outcome is upon them, and rolling a tie means both (or neither)},
    
      shortplural={TNs},
      prefix={a\space},
    
      ]{tn}{TN}{Tie Number}
    
    
    \newacronym[
    
      description={work as the ``battery power'' of a magic user, which allows them to power spells},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      shortplural={MP},
      prefix={a\space},
    
      ]{mp}{MP}{Mana Point}
    
    \newacronym[
    
      description={measure how many actions someone can take in a round, based on how fast they can move and react},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      shortplural={AP},
      prefix={an\space},
    
      ]{ap}{AP}{Action Point}
    
    \newacronym[
    
      description={form an abstract measurement of how much valuable experience and learning characters have acquired.  PCs spend XP to buy Traits},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      shortplural={XP},
      prefix={an\space},
    
      ]{xp}{XP}{Experience Point}
    
    
    \newacronym[
      description={gives a rough estimate of the creature's combat abilities},
      shortplural={CRs},
      prefix={a\space},
      nonumberlist,
      ]{cr}{CR}{Combat Rating}
    
    
    \newacronym[
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={-- one of the characters run by the people playing the game},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      ]{pc}{PC}{Player Character}
    
    \newacronym[
    
      description={show magical shielding from the Force sphere},
    
      shortplural={SP}
    
      prefix={a\space},
    
      ]{SP}{SP}{Shield Point}
    
    \newacronym[
    
      description={represent armour of any type, or other states which help avoid Damage},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      shortplural={DR},
    
      prefix={a\space},
    
      ]{dr}{DR}{Damage Resistance}
    
    \newacronym[
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={ -- anyone in the world played by the \glsentrytext{gm} rather than a player},
      prefix={a\space},
      ]{npc}{NPC}{Non Player Character}
    
    
    \newglossaryentry{weight}{
      name={Weight Rating},
      text={Weight},
      nonumberlist,
      first={Weight Rating},
    
      prefix={a\space},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={shows how easy something is to carry.
      Characters can carry items with a total Weight Rating equal to their \glsentrytext{hp} total.
    
      Creatures have a \glsentrytext{weight} equal to their own \glsentrytext{hp}}
    }
    
    
    \newglossaryentry{characterPool}{
      name={The Character Pool},
      text={character pool},
      prefix={a\space},
      sort={Character Pool},
      nonumberlist,
      description={is the collection of total playable characters, including allies summoned with \glsentrytext{storypoint}, ready and waitng for when a \glsentrytext{pc} dies}
    }
    
    \newglossaryentry{edge}{
      name={The Edge},
      sort={Edge},
      text={Edge},
      nonumberlist,
      first={Edge of Civilization},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={an\space},
    
      description={lies one footstep past the last walled town.
      Beyond this point, only dark forests, empty tundra, and hungry beasts wait.
      When people travel off-road, or have to push back the walls of the forest to prepare for civilization's expansions, they have gone beyond the Edge}
    }
    
    \newglossaryentry{deep}{
    
      name={The Labyrinth},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      text={Labyrinth},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      nonumberlist,
    
      description={is the network of frigid, nearly lifeless caverns, below or beyond the civilized halls of dwarves}
    
    }
    
    \newglossaryentry{guard}{
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      name={The Night Guard},
      sort={Night Guard},
    
      text={Night Guard},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
      nonumberlist,
    
      description={are the sorry lot who have nothing better to do than wander into the darkness and get eaten}
    
    }
    
    \newglossaryentry{blight}{
      name={A Blight},
      text={blight},
      sort={Blight},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      prefix={a\space},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={is is an area too full of goblins for anyone to live.
    
      Most blights have at least one cave or portal to the underground goblin realm}
    
    Malin Freeborn's avatar
    Malin Freeborn committed
    \newglossaryentry{ainumar}{
      name={Ainumar},
      plural={Ainumari},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={is a great orb in the sky, commonly supposed to be where the gods live},
    
    \newglossaryentry{fenestra}{
      name={Fenestra},
    
      nonumberlist,
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={is the world the characters exist in}
    
    %%%%% Symbols
    
    
    \newglossaryentry{N}{
      type=symbols,
    
      sort=Nura,
    
      nonumberlist,
      name={\Hygiea},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={Nura (ogre, goblin, et c.)}
    
    \newglossaryentry{R}{
      type=symbols,
      sort=Morph,
      nonumberlist,
      name={\NorthNode},
      description={Morphed creature}
    }
    
    
    \newglossaryentry{D}{
      type=symbols,
    
      sort=Undead,
    
      nonumberlist,
      name={\Lilith},
    
      description={Undead creature}
    
    }
    
    \newglossaryentry{T}{
      type=symbols,
    
      sort=Team,
    
      nonumberlist,
      name={\Opposition},
      description={A team of multiple creatures}
    }
    
    \newglossaryentry{F}{
      type=symbols,
    
      sort=Female,
    
      nonumberlist,
      name={\Venus},
      description={Female}
    }
    
    \newglossaryentry{M}{
      type=symbols,
    
      sort=Male,
    
      nonumberlist,
      name={\Mars},
      description={Male}
    }
    
    \newglossaryentry{E}{
      type=symbols,
    
      sort=Sentient,
    
      nonumberlist,
      name={\Mercury},
      description={Sentient (any gender or none)}
    }
    
    \newglossaryentry{A}{
      type=symbols,
    
      sort=Animal,
    
      nonumberlist,
      name={\Taurus},
      description={Animal}
    }
    
    % RACES
    
    \newglossaryentry{Dw}{
      type=symbols,
    
      sort=Dwarf,
    
      nonumberlist,
      name={\Vulkanus},
      description={Dwarf}
    }
    
    \newglossaryentry{El}{
      type=symbols,
    
      sort=Elf,
    
      nonumberlist,
      name={\Moon},
      description={Elf}
    }
    
    \newglossaryentry{Hu}{
      type=symbols,
    
      sort=Human,
    
      nonumberlist,
      name={\Saturn},
      description={Human}
    }
    
    \newglossaryentry{Gn}{
      type=symbols,
    
      sort=Gnome,
    
      nonumberlist,
      name={\Kronos},
      description={Gnome}
    }
    
    \newglossaryentry{Nl}{
      type=symbols,
    
      sort=Gnoll,
    
      nonumberlist,
      name={\Admetos},
      description={Gnoll}
    }
    
    \newglossaryentry{squash}{
      type=symbols,
    
      sort=Squash,
    
      nonumberlist,
      name={\Vesta},
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      description={Play Side Quest at the same time as the next}
    
    Malin Freeborn's avatar
    Malin Freeborn committed
    \newglossaryentry{sqn}{
      type=symbols,
    
      sort=sqn,
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      nonumberlist,
      name={\Square},
      description={Side Quest is not ready yet}
    }
    
    \newglossaryentry{sqr}{
      type=symbols,
    
      sort=sqr,
    
    Malin Freeborn's avatar
    Malin Freeborn committed
      nonumberlist,
      name={\CheckedBox},
    
      description={Side Quest is ready}
    
    \newcommand{\T}[1][1]{\gls{T}\setcounter{noAppearing}{#1}} % groups
    
    \newcommand{\M}{\gls{M}} % male
    \newcommand{\F}{\gls{F}} % female
    \newcommand{\E}{\gls{E}} % sentient
    \newcommand{\A}{\gls{A}} % creature
    \newcommand{\N}{\gls{N}} % nura
    
    \newcommand{\R}{\gls{R}} % morph
    
    \newcommand{\D}{\gls{D}} % undead
    \newcommand{\Dw}{\gls{Dw}} % dwarf
    \newcommand{\El}{\gls{El}} % elf
    \newcommand{\Hu}{\gls{Hu}} % human
    \newcommand{\Gn}{\gls{Gn}} % gnome
    \newcommand{\Nl}{\gls{Nl}} % gnoll
    \newcommand{\squash}{\gls{squash}} % multi-part side quest
    
    Malin Freeborn's avatar
    Malin Freeborn committed
    \newcommand{\sqr}{\gls{sqr}} % multi-part side quest
    \newcommand{\sqn}{\gls{sqn}} % multi-part side quest