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Unverified Commit 785d2c97 authored by Malin Freeborn's avatar Malin Freeborn
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change deep to labyrinth

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......@@ -9,6 +9,7 @@ docs.pdf: images/wide.jpg $(wildcard *.sty) docs.tex
pdflatex -shell-escape docs.tex
test.pdf: test.tex $(wildcard *.sty) $(wildcard *.tex)
pdflatex -shell-escape test.tex
makeglossaries test
resources.pdf: $(wildcard *.tex) $(wildcard *.sty)
pdflatex -shell-escape resources.tex
rules.pdf: rules.tex rules $(wildcard *.sty)
......
......@@ -292,12 +292,11 @@
}
\newglossaryentry{deep}{
name={The Deep},
name={The Labyrinth},
prefix={a\space},
text={Deep},
first={Deep Underground},
text={Labyrinth},
nonumberlist,
description={is the area below or beyond the civilized caverns where the dwarves live, where most tunnels lie barren, and others contain nothing but dangerous beasts}
description={is the network of frigid, nearly lifeless caverns, below or beyond the civilized halls of dwarves}
}
\newglossaryentry{guard}{
......
......@@ -83,6 +83,7 @@ Roll & Result \\\hline
\renewcommand\sqarea{Slums}
Featuring losing \glspl{hp} beyond the \gls{edge}.
\begin{multicols}{2}
......@@ -112,6 +113,8 @@ Roll & Result \\\hline
\end{multicols}
\printglossary
\printAllSideQuests{Slums,Artgate}
\chapter{Stat Blocks}
......@@ -602,6 +605,4 @@ When using a bestiary chapter, the stats appear as dice rolls, rather than fixed
\Repeat{2}{\tests}
\end{document}
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