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Unverified Commit 6cb8d27a authored by Malin Freeborn's avatar Malin Freeborn
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match basic death sight explanation

Any spell involving Death Sight might be printed on its own, so it seems
best to print a brief overview of the effect in every spell which does
this.
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...@@ -52,9 +52,7 @@ ...@@ -52,9 +52,7 @@
{ {
The caster stares into a middle distance continuously, until they find a special state of de-focussing their eyes which lets them (or a target) see as the dead see. The caster stares into a middle distance continuously, until they find a special state of de-focussing their eyes which lets them (or a target) see as the dead see.
They no longer see normal light, but instead see only the light of souls. They no longer see normal light, but instead see only the light of souls.
However, the vision becomes indistinct beyond \spellRange\ -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision.
All sentient creatures -- elves, gnomes, woodspies -- light up the world like a small sun.
However, the vision becomes indistinct beyond \spellRange -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision.
For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}. For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}.
} }
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...@@ -17,8 +17,7 @@ ...@@ -17,8 +17,7 @@
{Gain \gls{dr} 2, ignore up to \arabic{spelllevel}~\gls{fatigue} penalties, and see as the dead see}% Description {Gain \gls{dr} 2, ignore up to \arabic{spelllevel}~\gls{fatigue} penalties, and see as the dead see}% Description
{ {
The target no longer sees normal light, but instead only the light of souls. The target no longer sees normal light, but instead only the light of souls.
However, the vision becomes indistinct beyond \spellRange\ -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision.
Vision remains detailed up to \spellRange.
For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}. For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}.
} }
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