From 6cb8d27aa718866270d65cae47b8453c2fec3e3c Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sun, 10 Sep 2023 21:16:25 +0200 Subject: [PATCH] match basic death sight explanation Any spell involving Death Sight might be printed on its own, so it seems best to print a brief overview of the effect in every spell which does this. --- spells/Death2.tex | 4 +--- spells/Death3.tex | 3 +-- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/spells/Death2.tex b/spells/Death2.tex index 0eb391ca..951d7afd 100644 --- a/spells/Death2.tex +++ b/spells/Death2.tex @@ -52,9 +52,7 @@ { The caster stares into a middle distance continuously, until they find a special state of de-focussing their eyes which lets them (or a target) see as the dead see. They no longer see normal light, but instead see only the light of souls. - - All sentient creatures -- elves, gnomes, woodspies -- light up the world like a small sun. - However, the vision becomes indistinct beyond \spellRange -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision. + However, the vision becomes indistinct beyond \spellRange\ -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision. For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}. } diff --git a/spells/Death3.tex b/spells/Death3.tex index d7f5f4e2..8c84b039 100644 --- a/spells/Death3.tex +++ b/spells/Death3.tex @@ -17,8 +17,7 @@ {Gain \gls{dr} 2, ignore up to \arabic{spelllevel}~\gls{fatigue} penalties, and see as the dead see}% Description { The target no longer sees normal light, but instead only the light of souls. - - Vision remains detailed up to \spellRange. + However, the vision becomes indistinct beyond \spellRange\ -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision. For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}. } -- GitLab