From 6cb8d27aa718866270d65cae47b8453c2fec3e3c Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Sun, 10 Sep 2023 21:16:25 +0200
Subject: [PATCH] match basic death sight explanation

Any spell involving Death Sight might be printed on its own, so it seems
best to print a brief overview of the effect in every spell which does
this.
---
 spells/Death2.tex | 4 +---
 spells/Death3.tex | 3 +--
 2 files changed, 2 insertions(+), 5 deletions(-)

diff --git a/spells/Death2.tex b/spells/Death2.tex
index 0eb391ca..951d7afd 100644
--- a/spells/Death2.tex
+++ b/spells/Death2.tex
@@ -52,9 +52,7 @@
   {
     The caster stares into a middle distance continuously, until they find a special state of de-focussing their eyes which lets them (or a target) see as the dead see.
     They no longer see normal light, but instead see only the light of souls.
-
-    All sentient creatures -- elves, gnomes, woodspies -- light up the world like a small sun.
-    However, the vision becomes indistinct beyond \spellRange -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision.
+    However, the vision becomes indistinct beyond \spellRange\ -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision.
 
     For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}.
   }
diff --git a/spells/Death3.tex b/spells/Death3.tex
index d7f5f4e2..8c84b039 100644
--- a/spells/Death3.tex
+++ b/spells/Death3.tex
@@ -17,8 +17,7 @@
   {Gain \gls{dr} 2, ignore up to \arabic{spelllevel}~\gls{fatigue} penalties, and see as the dead see}% Description
   {
     The target no longer sees normal light, but instead only the light of souls.
-
-    Vision remains detailed up to \spellRange.
+    However, the vision becomes indistinct beyond \spellRange\ -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision.
 
     For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}.
   }
-- 
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