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Malin Freeborn
config
Commits
4c38b1ed
Verified
Commit
4c38b1ed
authored
11 months ago
by
Malin Freeborn
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reformat rules.pdf
parent
a372f9f2
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4 changed files
rules/charts.tex
+6
-10
6 additions, 10 deletions
rules/charts.tex
rules/skills.tex
+2
-2
2 additions, 2 deletions
rules/skills.tex
rules/weight.tex
+0
-1
0 additions, 1 deletion
rules/weight.tex
rules_body.tex
+14
-4
14 additions, 4 deletions
rules_body.tex
with
22 additions
and
17 deletions
rules/charts.tex
+
6
−
10
View file @
4c38b1ed
\newcommand\physicalSkillChart
{
\begin{figure*}
[b!]
\begin{tabularx}
{
\linewidth
}{
X|LLL
}
\begin{boxtable}
[X|LLL]
\hline
&
\textbf
{
Strength
}
&
\textbf
{
Dexterity
}
&
\textbf
{
Speed
}
\\\hline
&
\textbf
{
\scshape
Strength
}
&
\textbf
{
\scshape
Dexterity
}
&
\textbf
{
\scshape
Speed
}
\\\hline
\textbf
{
Academics
}
&
Orating to a massive crowd
&
Forgery
&
Courier Runs
\\
\textbf
{
Athletics
}
&
Lifting heavy loads
&
Climbing
&
Sprinting
\\
\textbf
{
Deceit
}
&
Intimidation
&
Feigning an injury
&
Spreading a rumour across an entire town
\\
...
...
@@ -10,16 +9,14 @@
\textbf
{
Vigilance
}
&
Keeping watch all night
&
Feeling for an exit in the dark
&
Searching a full forest for a particular tree
\\
\textbf
{
Wyldcrafting
}
&
Wrestling a~boar
&
Untying a~horse's bridle
&
Fleeing a stampede
\\
\hline
\end{tabularx}
\end{figure*}
\end{boxtable}
}
\newcommand\mentalSkillChart
{
\label
{
skillChart
}
\begin{figure*}
[b!]
\begin{tabularx}
{
\linewidth
}{
X|LLL
}
\begin{boxtable}
[X|LLL]
\hline
&
\textbf
{
Intelligence
}
&
\textbf
{
Wits
}
&
\textbf
{
Charisma
}
\\\hline
&
\textbf
{
\scshape
Intelligence
}
&
\textbf
{
\scshape
Wits
}
&
\textbf
{
\scshape
Charisma
}
\\\hline
\textbf
{
Academics
}
&
Recalling facts
&
Resisting an enchantment spell
&
Storytelling
\\
\textbf
{
Athletics
}
&
Finding the easiest route to climb
&
Identifying optimal climbing conditions
&
Stage acrobatics
\\
\textbf
{
Deceit
}
&
Crafting a plausible lie
&
Making a quick excuse
&
Implausible lies
\\
...
...
@@ -27,8 +24,7 @@
\textbf
{
Vigilance
}
&
Investigating a crime scene
&
Spotting an illusion spell
&
Hearing the best gossip
\\
\textbf
{
Wyldcrafting
}
&
Planning a new, hidden trail
&
Foraging for a quick meal
&
Selling vegetables
\\
\hline
\end{tabularx}
\end{figure*}
\end{boxtable}
}
\newcommand\stackingDamageChart
{
...
...
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rules/skills.tex
+
2
−
2
View file @
4c38b1ed
\subsubsection
*
{
Skills
}
\subsubsection
{
Skills
}
Each skill covers a variety of abilities -- at least one per Attribute (
\vpageref
{
skillChart
}
)
.
Different Attribute/ Skill pairs give unique Bonuses to different tasks
.
This diff is collapsed.
Click to expand it.
rules/weight.tex
+
0
−
1
View file @
4c38b1ed
\subsubsection*
{
Weight
}
Everything in the game has
\pgls
{
weight
}
, and when characters carry more than they should, each point inflicts a Penalty to all actions.
...
...
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rules_body.tex
+
14
−
4
View file @
4c38b1ed
...
...
@@ -12,9 +12,11 @@
\input
{
config/rules/skills.tex
}
\
input
{
config/rules/weight.tex
}
\
end{multicols
}
\physicalSkillChart
\mentalSkillChart
\begin{multicols}
{
2
}
\subsection*
{
Actions
}
\input
{
config/rules/actions
_
basic.tex
}
...
...
@@ -25,6 +27,16 @@
\input
{
config/rules/actions
_
team.tex
}
\end{multicols}
\physicalSkillChart
\begin{multicols}
{
2
}
\subsection*
{
\Glsfmttext
{
weight
}}
\input
{
config/rules/weight.tex
}
\subsection*
{
Combat
}
\input
{
config/rules/hitting
_
things.tex
}
...
...
@@ -43,8 +55,6 @@
\commonArmourChart
\mentalSkillChart
\subsubsection*
{
\Glsfmtlongpl
{
fp
}}
\input
{
config/rules/fate.tex
}
...
...
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