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Unverified Commit bce56dff authored by Malin Freeborn's avatar Malin Freeborn
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document \weapon commands

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......@@ -283,7 +283,7 @@ When when a creature wields the weapon, those stats raise the creature's stats.
\begin{nametable}[XXXXXX]{M\^{e}l\'{e}e Weapons}
\textbf{Name} & \textbf{Bonus} & \textbf{Dam.} & \textbf{AP} & \textbf{Weight} & Cost \\\hline
\textbf{Name} & \textbf{Attack Bonus} & \textbf{Dam.} & \textbf{\Glsentrytext{ap} Cost} & \textbf{Weight} & Cost \\\hline
\Dagger
......@@ -293,6 +293,23 @@ When when a creature wields the weapon, those stats raise the creature's stats.
\end{nametable}
Alternatively, just write \verb"\sword" and the sword gets written.
Just set \verb"\toggletrue{examplecharacter}".
\toggletrue{examplecharacter}
\begin{nametable}[lYYYY]{M\^{e}l\'{e}e Weapons}
\textbf{Name} & \textbf{Attack Bonus} & \textbf{Dam.} & \textbf{\Glsentrytext{ap} Cost} & \textbf{Weight} \\\hline
\Dagger
\greataxe
\spear
\end{nametable}
\subsection{Loot}
You can use the various `loot' commands to give loot to creatures or rooms,a little like A,D\&D's `treasure type C'.
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