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Unverified Commit ba379843 authored by Malin Freeborn's avatar Malin Freeborn
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have fate equal XP/10

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......@@ -85,16 +85,12 @@ circle label/.style = {
\draw[dotted] (-1,0) circle (1);
\path[circle label={Fatigue Points}] (1.8,-1.1) arc (-90:360-90:1.1);
\draw[dotted] (1.8,0) circle (1);
\path[circle label={FP = Base + Charisma}] (-1,-4.1) arc (-90:360-90:1.1);
\path[circle label={FP = XP / 10 + Charisma}] (-1,-4.1) arc (-90:360-90:1.1);
\draw[dotted] (-1,-3) circle (1) node [align=left,text width=3.5em] {};
\path[circle label={MP = 3 x spheres + Intelligence}] (1.8,-4.1) arc (-90:315-45:1.1);
\draw[dotted] (1.8,-3) circle (1) node [align=left] {};
\end{tikzpicture}
\vspace{1em}
\textbf{\Glsentrytext{fp} Base:}
\iftoggle{examplecharacter}{\arabic{fp}}{\rule{2em}{0.5pt}}
\hint{ 10/15/20/45/85 }
}
%----
\posterbox[adjusted title={M\^{e}l\'ee \hint{ 10 / 20 / 40 }},
......
\subsubsection*{Fate}
\begin{itemize}
\item
Every character can store a number of \glspl{fp} equal to the number of knacks they have, times four.
Every character can store a number of \glspl{fp} equal to their total \glspl{xp} divided by 10 (round up) plus their Charisma Bonus.
\item
If the character would receive Damage, they can elect to lose \glspl{fp} instead.
\end{itemize}
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