diff --git a/CS.tex b/CS.tex index d14272949be9ef5c97c5e3b29fb29f292e6540ae..d5dfe14f2713e8b55266b536279717f0853c2185 100644 --- a/CS.tex +++ b/CS.tex @@ -85,16 +85,12 @@ circle label/.style = { \draw[dotted] (-1,0) circle (1); \path[circle label={Fatigue Points}] (1.8,-1.1) arc (-90:360-90:1.1); \draw[dotted] (1.8,0) circle (1); - \path[circle label={FP = Base + Charisma}] (-1,-4.1) arc (-90:360-90:1.1); + \path[circle label={FP = XP / 10 + Charisma}] (-1,-4.1) arc (-90:360-90:1.1); \draw[dotted] (-1,-3) circle (1) node [align=left,text width=3.5em] {}; \path[circle label={MP = 3 x spheres + Intelligence}] (1.8,-4.1) arc (-90:315-45:1.1); \draw[dotted] (1.8,-3) circle (1) node [align=left] {}; \end{tikzpicture} - \vspace{1em} - \textbf{\Glsentrytext{fp} Base:} - \iftoggle{examplecharacter}{\arabic{fp}}{\rule{2em}{0.5pt}} - \hint{ 10/15/20/45/85 } } %---- \posterbox[adjusted title={M\^{e}l\'ee \hint{ 10 / 20 / 40 }}, diff --git a/rules/fate.tex b/rules/fate.tex index f29d61831fe6b9775a5959cfa2c13b2ab9ee4c17..11811bc41525aa9fc1e790af191b67bcc45538c1 100644 --- a/rules/fate.tex +++ b/rules/fate.tex @@ -1,7 +1,7 @@ \subsubsection*{Fate} \begin{itemize} \item - Every character can store a number of \glspl{fp} equal to the number of knacks they have, times four. + Every character can store a number of \glspl{fp} equal to their total \glspl{xp} divided by 10 (round up) plus their Charisma Bonus. \item If the character would receive Damage, they can elect to lose \glspl{fp} instead. \end{itemize}