diff --git a/CS.tex b/CS.tex
index d14272949be9ef5c97c5e3b29fb29f292e6540ae..d5dfe14f2713e8b55266b536279717f0853c2185 100644
--- a/CS.tex
+++ b/CS.tex
@@ -85,16 +85,12 @@ circle label/.style = {
       \draw[dotted] (-1,0) circle (1);
      \path[circle label={Fatigue Points}] (1.8,-1.1) arc (-90:360-90:1.1);
       \draw[dotted] (1.8,0) circle (1);
-     \path[circle label={FP = Base + Charisma}] (-1,-4.1) arc (-90:360-90:1.1);
+     \path[circle label={FP = XP / 10 + Charisma}] (-1,-4.1) arc (-90:360-90:1.1);
       \draw[dotted] (-1,-3) circle (1) node [align=left,text width=3.5em] {};
      \path[circle label={MP = 3 x spheres + Intelligence}] (1.8,-4.1) arc (-90:315-45:1.1);
       \draw[dotted] (1.8,-3) circle (1) node [align=left] {};
     \end{tikzpicture}
 
-    \vspace{1em}
-    \textbf{\Glsentrytext{fp} Base:}
-    \iftoggle{examplecharacter}{\arabic{fp}}{\rule{2em}{0.5pt}}
-    \hint{ 10/15/20/45/85 }
   }
 %----
   \posterbox[adjusted title={M\^{e}l\'ee \hint{ 10 / 20 / 40 }},
diff --git a/rules/fate.tex b/rules/fate.tex
index f29d61831fe6b9775a5959cfa2c13b2ab9ee4c17..11811bc41525aa9fc1e790af191b67bcc45538c1 100644
--- a/rules/fate.tex
+++ b/rules/fate.tex
@@ -1,7 +1,7 @@
 \subsubsection*{Fate}
 \begin{itemize}
   \item
-  Every character can store a number of \glspl{fp} equal to the number of knacks they have, times four.
+  Every character can store a number of \glspl{fp} equal to their total \glspl{xp} divided by 10 (round up) plus their Charisma Bonus.
   \item
   If the character would receive Damage, they can elect to lose \glspl{fp} instead.
 \end{itemize}