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Verified Commit b7e83b3f authored by Malin Freeborn's avatar Malin Freeborn
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update docs with \Person command

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......@@ -31,6 +31,8 @@ The next one might look like this:
\dragon
\showNumbers
If you find it hard to tell the difference between all the dragons, you can give them names in square brackets with the \verb"npc command", like this:
\verb"dragon[\npc{\M}{Bob the dragon}]"
......@@ -52,34 +54,38 @@ Individual characters can be created by using the \verb"\npc" command then the \
\begin{verbatim}
\npc{\M}{Alice}
\person{0}% STRENGTH
{1}% DEXTERITY
{-1}% SPEED
{{2}% INTELLIGENCE
{0}% WITS
{0}}% CHARISMA
{0}% DR
{1}% COMBAT
{Academics 1, Wyldcrafting 1}% SKILLS
{\longsword, adventuring equipment}% EQUIPMENT
{}
\Person{\npc{\M}{Alice}}%
{{0}{1}{-1}}% BODY
{{2}{0}{0}}% MIND
{%
\set{Combat}{1}
\set{Academics}{1}
\set{Wyldcrafting}{1}
\longsword
}% SKILLS
{}% KNACKS
{\rations, \lootSmall}% EQUIPMENT
{}% ABILITIES
\end{verbatim}
\npc{\M}{Alice}
\person{0}% STRENGTH
{1}% DEXTERITY
{-1}% SPEED
{{2}% INTELLIGENCE
{0}% WITS
{0}}% CHARISMA
{0}% DR
{1}% COMBAT
{Academics 1, Wyldcrafting 1}% SKILLS
{\longsword, adventuring equipment}% EQUIPMENT
{}
\Person{\npc{\M}{Alice}}%
{{0}{1}{-1}}% BODY
{{2}{0}{0}}% MIND
{%
\set{Combat}{1}
\set{Academics}{1}
\set{Wyldcrafting}{1}
%\greatsword
\longsword
\completeleather
}% SKILLS
{}% KNACKS
{\rations, \lootSmall}% EQUIPMENT
{}% ABILITIES
\showNumbers
\subsubsection{Bestiary with monstrous ghouls, and ghoulish monsters}
......@@ -90,12 +96,16 @@ Then the \verb"\humansoldier" command turns from this:
\humansoldier
\showNumbers
\ldots into this:
\settoggle{genExamples}{true}
\humansoldier
\showNumbers
This second soldier is still random, but note the loot they carry has changed into a roll.
And finally, we have swarms:
......
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