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Unverified Commit 7dede581 authored by Malin Freeborn's avatar Malin Freeborn
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revise missile combat

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......@@ -46,6 +46,8 @@
\commonArmourChart
\subsection*{Projectiles}
\input{rules/projectiles.tex}
\subsection*{Magic}
......
\subsection*{Projectiles}
\begin{itemize}
\item
Players roll Dexterity + Projectiles against TN 5 to hit stationary targets.
Players roll Speed + Projectiles against \gls{tn} 6 to hit stationary targets.
\item
Every 5 steps adds +1 to the TN.
Every 5 steps adds +1 to the \gls{tn}.
\item
Moving targets increase the TN with their Speed + Athletics total.
When a player hits the \gls{tn} precisely, they miss their first target, but hit any other target behind.
\item
When a player hits the TN precisely, they miss their first target, but any other target behind.
Spending 1 \gls{ap} lets targets resist with Speed + Vigilance.
\end{itemize}
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