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Malin Freeborn
config
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7b4434e5
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7b4434e5
authored
1 year ago
by
Malin Freeborn
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rules for clothes with MP regen
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b427ab96
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rules/scenes.tex
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rules/scenes.tex
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@@ -7,15 +7,29 @@ At the end of each scene, a number of things happen:
\item
Characters who rested for the scene regenerate a number of Fatigue Points equal to half their current
\glspl
{
hp
}
(rounded up).
\item
Characters regenerate 3
\glspl
{
mp
}
from the surrounding air
.
The
\gls
{
gm
}
divides a number of
\glspl
{
mp
}
between everything in the area which can hold
\glspl
{
mp
}
(round up)
.
\begin{itemize}
\item
+1
\gls
{
mp
}
in stormy weather.
\item
-1
\gls
{
mp
}
for wearing partial armour or equivalent covering.
\Glspl
{
mp
}
come in the wind, so windy locations allow faster regeneration.
\begin{tabularx}
{
\linewidth
}{
Xc
}
\hline
Underground
&
1
\\
Indoors
&
2
\\
Outdoors
&
3
\\
Storm
&
4
\\
\hline
\end{tabularx}
\item
-2
\glspl
{
mp
}
for wearing complete armour or equivalent covering.
Anything with
\glspl
{
mp
}
then receive penalties for shielding their bodies against the air.
\begin{tabularx}
{
\linewidth
}{
Xc
}
\hline
Partial armour
&
-1
\\
Complete armour
&
-2
\\
\hline
\end{tabularx}
\item
-1
\gls
{
mp
}
for staying indoors or underground
.
Equivalent heavy clothing provides the same penalties
.
\end{itemize}
\end{itemize}
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