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Malin Freeborn
config
Commits
1bb0f846
Unverified
Commit
1bb0f846
authored
1 year ago
by
Malin Freeborn
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add spell directory
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435fdc9e
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spells/air1.tex
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spells/air1.tex
spells/air2.tex
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8 additions, 0 deletions
spells/air2.tex
spells/fate1.tex
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39 additions, 0 deletions
spells/fate1.tex
spells/fate2.tex
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spells/fate2.tex
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spells/air1.tex
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1bb0f846
\spell
{
Wind Chill
}
% Name
{
\mAir
}
% Spheres
{
Wax
}
% Action
{}
% Enhancements
{
Seafaring
}
% Skill
{
lose
\arabic
{
spelllevel
}
\gls
{
ap
}}
% Description
{
The mage blasts the target with chilled wind, draining them of
\arabic
{
spelllevel
}
\gls
{
ap
}
.
In close-range combat, the spell nullifies an enemy's attack against the caster.
}
\spell
{
Noxious Fog
}
% Name
{
\mAir
}
% Spheres
{
Wane
}
% Action
{}
% Enhancements
{
Crafts
}
% Skill
{
Foul air inflicts 3~
\glspl
{
fatigue
}}
% Description
{
The caster pollutes the air, making it stink, and caustic to breath.
Anyone can attempt to hold their breath, but those not expecting the nauseating fumes suffer 3
\glspl
{
fatigue
}
.
The air only covers 1 square -- enough for a doorway, or small tunnel.
It dissipates after a couple of turns, or less if wind is present.
}
\spell
{
Bubble
}
% Name
{
\mAir
}
% Spheres
{
Warp
}
% Action
{}
% Enhancements
{
Seafaring
}
% Skill
{
A small bubble surrounds the caster
}
% Description
{
A bubble, around 1 metre in diameter, gains a wobbly `shell', which holds it in place.
While mostly invisible, the bubble is real, and will go nowhere, resisting all but the strongest winds.
Casters often use this to protect themselves from Noxious Fog.
}
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spells/air2.tex
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1bb0f846
\spell
{
Wind Blast
}
% Name
{
\mAir
}
% Spheres
{
Wax
}
% Action
{
\duplicated
}
% Enhancements
{
Seafaring
}
% Skill
{
lose
\arabic
{
spelllevel
}
\gls
{
ap
}}
% Description
{}
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spells/fate1.tex
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\spell
{
Blessing
}
% Name
{
\mFate
}
% Spheres
{
Wax
}
% Action
{}
% Enhancements
{
Empathy
}
% Skill
{
gain 1D6
\glspl
{
fp
}}
% Description
{
The mage blesses the target with high hopes for their future, bestowing 1D6
\glspl
{
fp
}
immediately.
}
\spell
{
Curse
}
% Name
{
\mFate
}
% Spheres
{
Wane
}
% Action
{}
% Enhancements
{
Deceit
}
% Skill
{
lose
$
1
D
6
$
\glspl
{
fp
}}
% Description
{
The caster notes the worst of someone's possible futures -- the most unpleasant thing which is reasonably likely.
}
The target then loses
$
1
D
6
$
~
\glspl
{
fp
}
.
\spell
{
Twisted Fate
}
% Name
{
\mFate
}
% Spheres
{
Warp
}
% Action
{}
% Enhancements
{
Tactics
}
% Skill
{
target gains 1 monster encounter
}
% Description
The caster hexes the target with death on the road, hoping they will not meet their destination.
Within
$
1
D
6
$
days, the target meets with a monstrous encounter.
%
\exRef
{
judgement
}{
Judgement
}{
monsterEncounters
}
\Glspl
{
npc
}
targeted by this spell will survive if only their
\gls
{
xp
}
value is greater than the monster they would encounter.
Otherwise, they meet a gruesome fate on the road.
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spells/fate2.tex
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1bb0f846
\spell
{
Mass Blessing
}
% Name
{
\mFate
}
% Spheres
{
Wax
}
% Action
{
\duplicated
}
% Enhancements
{
Empathy
}
% Skill
{
gain
\arabic
{
spelllevel
}
\glspl
{
fp
}}
% Description
{}
\spell
{
Mass Curse
}
% Name
{
\mFate
}
% Spheres
{
Wane
}
% Action
{
\duplicated
}
% Enhancements
{
Deceit
}
% Skill
{
lose
\arabic
{
spelllevel
}
\glspl
{
fp
}}
% Description
{}
\spell
{
Hateful Cry
}
% Name
{
Fate
}
% Spheres
{
Wane
}
% Action
{
\distant
}
% Enhancements
{
Deceit
}
% Skill
{
lose
\arabic
{
spelllevel
}
\glspl
{
fp
}}
% Description
{
One target at
\spellRange
{}
loses
\dmg
{
spelllevel
}
~
\glspl
{
fp
}
.
Repeat:
\nameref
{
Hateful Cry
}
}
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