From 1bb0f846e5b061cf3318107aa0e7a00663a98217 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Mon, 21 Aug 2023 04:18:01 +0200
Subject: [PATCH] add spell directory

---
 spells/air1.tex  | 44 ++++++++++++++++++++++++++++++++++++++++++++
 spells/air2.tex  |  8 ++++++++
 spells/fate1.tex | 39 +++++++++++++++++++++++++++++++++++++++
 spells/fate2.tex | 29 +++++++++++++++++++++++++++++
 4 files changed, 120 insertions(+)
 create mode 100644 spells/air1.tex
 create mode 100644 spells/air2.tex
 create mode 100644 spells/fate1.tex
 create mode 100644 spells/fate2.tex

diff --git a/spells/air1.tex b/spells/air1.tex
new file mode 100644
index 00000000..a7dbda36
--- /dev/null
+++ b/spells/air1.tex
@@ -0,0 +1,44 @@
+
+\spell{Wind Chill}% Name
+  {\mAir}% Spheres
+  {Wax}% Action
+  {}% Enhancements
+  {Seafaring}% Skill
+  {lose \arabic{spelllevel} \gls{ap}}% Description
+  {
+    The mage blasts the target with chilled wind, draining them of \arabic{spelllevel} \gls{ap}.
+    In close-range combat, the spell nullifies an enemy's attack against the caster.
+  }
+
+
+\spell{Noxious Fog}% Name
+  {\mAir}% Spheres
+  {Wane}% Action
+  {}% Enhancements
+  {Crafts}% Skill
+  {Foul air inflicts 3~\glspl{fatigue}}% Description
+  {
+    The caster pollutes the air, making it stink, and caustic to breath.
+    Anyone can attempt to hold their breath, but those not expecting the nauseating fumes suffer 3 \glspl{fatigue}.
+
+    The air only covers 1 square -- enough for a doorway, or small tunnel.
+    It dissipates after a couple of turns, or less if wind is present.
+  }
+
+
+
+\spell{Bubble}% Name
+  {\mAir}% Spheres
+  {Warp}% Action
+  {}% Enhancements
+  {Seafaring}% Skill
+  {A small bubble surrounds the caster}% Description
+  {
+    A bubble, around 1 metre in diameter, gains a wobbly `shell', which holds it in place.
+    While mostly invisible, the bubble is real, and will go nowhere, resisting all but the strongest winds.
+
+    Casters often use this to protect themselves from Noxious Fog.
+  }
+
+
+
diff --git a/spells/air2.tex b/spells/air2.tex
new file mode 100644
index 00000000..b609fb39
--- /dev/null
+++ b/spells/air2.tex
@@ -0,0 +1,8 @@
+
+\spell{Wind Blast}% Name
+  {\mAir}% Spheres
+  {Wax}% Action
+  {\duplicated}% Enhancements
+  {Seafaring}% Skill
+  {lose \arabic{spelllevel} \gls{ap}}% Description
+  {}
diff --git a/spells/fate1.tex b/spells/fate1.tex
new file mode 100644
index 00000000..6d5ed9d8
--- /dev/null
+++ b/spells/fate1.tex
@@ -0,0 +1,39 @@
+\spell{Blessing}% Name
+  {\mFate}% Spheres
+  {Wax}% Action
+  {}% Enhancements
+  {Empathy}% Skill
+  {gain 1D6 \glspl{fp}}% Description
+  {
+    The mage blesses the target with high hopes for their future, bestowing 1D6 \glspl{fp} immediately.
+  }
+
+
+\spell{Curse}% Name
+  {\mFate}% Spheres
+  {Wane}% Action
+  {}% Enhancements
+  {Deceit}% Skill
+  {lose $1D6$ \glspl{fp}}% Description
+  {
+
+The caster notes the worst of someone's possible futures -- the most unpleasant thing which is reasonably likely.
+  }
+
+
+The target then loses $1D6$~\glspl{fp}.
+
+\spell{Twisted Fate}% Name
+  {\mFate}% Spheres
+  {Warp}% Action
+  {}% Enhancements
+  {Tactics}% Skill
+  {target gains 1 monster encounter}% Description
+
+The caster hexes the target with death on the road, hoping they will not meet their destination.
+Within $1D6$ days, the target meets with a monstrous encounter.%
+\exRef{judgement}{Judgement}{monsterEncounters}
+
+\Glspl{npc} targeted by this spell will survive if only their \gls{xp} value is greater than the monster they would encounter.
+Otherwise, they meet a gruesome fate on the road.
+
diff --git a/spells/fate2.tex b/spells/fate2.tex
new file mode 100644
index 00000000..d9295a5f
--- /dev/null
+++ b/spells/fate2.tex
@@ -0,0 +1,29 @@
+
+\spell{Mass Blessing}% Name
+  {\mFate}% Spheres
+  {Wax}% Action
+  {\duplicated}% Enhancements
+  {Empathy}% Skill
+  {gain \arabic{spelllevel} \glspl{fp}}% Description
+  {}
+
+\spell{Mass Curse}% Name
+  {\mFate}% Spheres
+  {Wane}% Action
+  {\duplicated}% Enhancements
+  {Deceit}% Skill
+  {lose \arabic{spelllevel} \glspl{fp}}% Description
+  {}
+
+\spell{Hateful Cry}% Name
+  {Fate}% Spheres
+  {Wane}% Action
+  {\distant}% Enhancements
+  {Deceit}% Skill
+  {lose \arabic{spelllevel} \glspl{fp}}% Description
+  {
+    One target at \spellRange{} loses \dmg{spelllevel}~\glspl{fp}.
+
+    Repeat: \nameref{Hateful Cry}
+  }
+
-- 
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