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Malin Freeborn authored
Eureka! I've been irritated for years that all gnomes are body-builders. There's no good reason for it, but there is a bad reason; the system. The system tells gnomes that to raise to their maximum Strength of +1, with so much muscle that they'll be on equal footing with humans, despite being half their height, they only need to spend 20 XP. 5 XP gets them from Strength -2 to Strength -1, and so on. And almost as bad; gnomes are no more dexterous than anyone else after a few months on the road. They only start with +1 Dexterity, but soon everyone buys a couple of dots in Dexterity, making everyone the same. The racial limits really did feel like *limits*, since you just run into them. One trick fixes everything: racial Attribute adjustments apply to XP costs, so gnomes must spend 10 XP to raise their Strength to -1, while humans need to spend 10 XP to raise their Wits to 0.
Malin Freeborn authoredEureka! I've been irritated for years that all gnomes are body-builders. There's no good reason for it, but there is a bad reason; the system. The system tells gnomes that to raise to their maximum Strength of +1, with so much muscle that they'll be on equal footing with humans, despite being half their height, they only need to spend 20 XP. 5 XP gets them from Strength -2 to Strength -1, and so on. And almost as bad; gnomes are no more dexterous than anyone else after a few months on the road. They only start with +1 Dexterity, but soon everyone buys a couple of dots in Dexterity, making everyone the same. The racial limits really did feel like *limits*, since you just run into them. One trick fixes everything: racial Attribute adjustments apply to XP costs, so gnomes must spend 10 XP to raise their Strength to -1, while humans need to spend 10 XP to raise their Wits to 0.