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    % 
    %  __  __             _      
    % |  \/  | __ _  __ _(_) ___ 
    % | |\/| |/ _` |/ _` | |/ __|
    % | |  | | (_| | (_| | | (__ 
    % |_|  |_|\__,_|\__, |_|\___|
    %               |___/        
    
    
    
    % Some spells inflict X fatigue, where X is the spell level plus 2.
    
    \newcounter{spellCost}
    
      \setcounter{spellCost}{1}
    \newcounter{spellPlusTwo}
      \setcounter{spellPlusTwo}{1}
    
    \newcounter{castingBonus}
      \setcounter{castingBonus}{1}
    
    
    \newcommand\spellName{}
    \newcommand\spellEnhancements{}
    \newcommand\spellAction{}
    \newcommand\spellSphere{}
    \newcommand\spellResistance{}
    \newcommand\spellSum{}
    \newcommand\spellNotes{}
    
    
    \newcounter{spellTargets}
    \setcounter{spellTargets}{1}
    
    
    \newcommand\calcSpell[7]{%
      \renewcommand\spellName{#1}%
      \setcounter{spellCost}{1}%
    
      \setcounter{spellTargets}{1}%
      \togglefalse{distant}%
      \togglefalse{duplicated}%
    
      \foreach \d in {#2}{%
    
        \ifdefstring{\d}{distant}{\global\toggletrue{distant}}{}%
        \ifdefstring{\d}{duplicated}{\global\toggletrue{duplicated}}{}%
    
        \stepcounter{spellCost}%
      }%
    
      \setcounter{spellPlusTwo}{\value{spellCost}}%
        \addtocounter{spellPlusTwo}{2}%
    
      \renewcommand\spellEnhancements{#2}%
      \renewcommand\spellAction{#3}%
      \renewcommand\spellSphere{#4}%
    
      % What bonus does the caster receive?  Some spells will display the caster's current Bonus, so we must calculate it.  We start by setting it sky-high, then for each element in {Earth,Fire}, et c. we check if this is lower than the current castingBonus, if (if so), lower the bonus.
      \setcounter{castingBonus}{10}%
      \foreach \e in {#4}{%
        \ifnum\value{\e}<\value{castingBonus}%
          \setcounter{castingBonus}{\value{\e}}%
        \fi%
      }{}%
      \iftoggle{snapCaster}{%
        \addtocounter{castingBonus}{\value{Wits}}%
      }{%
        \addtocounter{castingBonus}{\value{Charisma}}%
      }%
    
      \renewcommand\spellResistance{#5}
      \renewcommand\spellSum{#6}
      \renewcommand\spellNotes{#7}
    
        \multiply\value{spellTargets} by \value{spellCost}%
        \multiply\value{spellTargets} by \value{spellCost}%
        \addtocounter{spellTargets}{0}%
      \iftoggle{distant}{%
        \foreach \x in {1,...,\arabic{spellCost}}%
          {\multiply\value{spellTargets} by 10\addtocounter{spellTargets}{0}}%
      }{}%
      \index[spells]{\textbf{#1} Cost: \arabic{spellCost}, \spellEnhancements\ \spellAction~\spellSphere, Range: \spellRange, Targets: \arabic{spellTargets}, Resisted by: \detokenize{#5}, \spellSum}
    
    \newcommand\fullSpell{%
    
      \paragraph{\spellName}
    
      Cost: \arabic{spellCost},
      \spellEnhancements,
      \spellAction~
      \spellSphere
    
    
      Resisted by: \spellResistance,
      Range: \spellRange
      \ifnum\value{spellTargets}>1%
        , Targets: \arabic{spellTargets}
      \fi
    
    \newcommand\spellIndex{\index[spells]{\textbf{\spellName} Cost: \arabic{spellCost}, \spellEnhancements, \spellAction~\spellSphere, Range: \spellRange, \ifnum\value{spellTargets}>1 Targets: \arabic{spellTargets}, \fi Resisted by: \detokenize{\spellResistance}, \spellSum \spellNotes }}
    
    \newcommand\shortSpell{%
    
      \addtocounter{castingBonus}{7}%
    
      \item[\spellName]
    
      Cost: \arabic{spellCost},
    
      \spellEnhancements~
    
      \spellAction~
      \spellSphere
    
    
      Resisted by: \spellResistance\ (\tn[\arabic{castingBonus}])
    
    
      \spellSum \ 
      \spellNotes
    }
    
    
    \newcommand\spell[7]{%
    
      \calcSpell{#1}{#2}{#3}{#4}{#5}{#6}{#7}%
    
      \iftoggle{fullSpells}{%
        \fullSpell%
      }{%
        \shortSpell%
      }%
    
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    \newcommand\spellRange{}
    \newcommand\setRange{%
      \iftoggle{distant}%
        {%
          \ifcase\value{spelllevel}\relax%
          \renewcommand\spellRange{Error}%
          \or%
          \renewcommand\spellRange{Error}%
          \or%
            \renewcommand\spellRange{throwing distance}%
          \or%
            \renewcommand\spellRange{shouting distance}%
          \or%
            \renewcommand\spellRange{horizon}%
          \else%
            \renewcommand\spellRange{line of sight}%
          \fi%
        }%
        {%
    
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          \setcounter{track}{20}%
          \Repeat{\arabic{spelllevel}}{\addtocounter{track}{-4}}%
    
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          \ifnum\value{track}<1%
            \renewcommand\spellRange{touch}%
          \else%
    
            \renewcommand\spellRange{\arabic{track}~steps}%
    
    \newtoggle{fullSpells}
      \settoggle{fullSpells}{true}
    
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    \newtoggle{insubstantial}
      \settoggle{insubstantial}{false}
    \newtoggle{distant}
      \settoggle{distant}{false}
    \newtoggle{duplicated}
      \settoggle{duplicated}{false}
    
    
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    \newcommand\showStdSpells{
      \setcounter{enc}{0}
      \begin{description}
    
        \settoggle{fullSpells}{false}
    
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        \foreach\n in {3,2,1}{
          \ifnum\value{enc}<3
            \foreach \s in {Earth,Air,Fire,Water,Fate}{
              \ifnumcomp{\value{\s}}{=}{\n}{
                  \input{config/spells/\s\n.tex}
                  \stepcounter{enc}
              }{}
            }
          \fi
    
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      \end{description}
    
      \textcolor{\pageSideColor}{\hrulefill\raisebox{-3pt}{\npcsymbol}}
    
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    }
    
    \newcommand\showSpells[1]{
    
      \needspace{3em}
    
      \settoggle{fullSpells}{true}
    
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      \foreach \s in {#1}{
        \input{config/spells/\s.tex}
      }
    
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