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%
% This is a list of monster-commands. You put in the command, like "\dragon", and a dragon will be conjured unto your pdf.
% If you're unhapy with your dragon, copy-paste the bit where it says \dragon{blah}{bla}, then change those numbers.
\newcommand{\auroch}[1][\npc{\A\T}{\arabic{page} Aurochs}]{
{-2}% DEXTERITY
{3}% SPEED
{1}% WITS
{2}% DR
{1}% AGGRESSION
\randomtwo
\addtocounter{enc}{4}
\randomtwoB
\addtocounter{r2b}{-2}
\randomthreeB
\animal{\arabic{enc}}% STRENGTH
{\arabic{r2b}}% DEXTERITY
{Athletics \arabic{r2}, Stealth~2, Vigilance~2}% SKILLS
\randomtwo
\addtocounter{enc}{-3}
\randomthree
{Athletics~\arabic{r2}, Vigilance~\arabic{r3}}% SKILLS
\newcommand{\chitincrawler}[1][\npc{\A}{Chitincrawler}]{
\animal{\arabic{enc}}% STRENGTH
{\arabic{r2b}}% DEXTERITY
{\arabic{r3b}}% SPEED
{Athletics~\arabic{r3b}, \ifodd\value{r4} Vigilance~\arabic{r3b}, \fi Wyldcrafting~\arabic{r3}}% SKILLS
\newcommand{\griffin}[1][\randomthree\stepcounter{r3}\npc{\A\T[\arabic{r3}]}{Griffins}]{
{
Athletics~\arabic{enc},%
\addtocounter{r2c}{2} Vigilance \arabic{r2c}
}% SKILLS
\newcommand{\mouthdigger}[1][\npc{\A}{Mouthdigger}]{
\animal{2}% STRENGTH
{-1}% DEXTERITY
{0}% WITS
{2}% DR
{2}% AGGRESSION
{Stealth~\arabic{enc}, Tactics~\arabic{r2b}}% SKILLS
{
\knacks{\adrenalinesurge, \perfectsneakattack}
}
\newcommand{\wolf}[1][\randomdozen\npc{\A\T[\arabic{r12}]}{\arabic{r12} Wolves}]{
\animal{-1}% STRENGTH
{-1}% DEXTERITY
\newcommand{\woodspy}[1][\npc{\E}{Woodspy}]{
#1
\randomthree
\randomfour
\person{\arabic{r4}}% STRENGTH
{\ifodd\value{r4} 2\else 3\fi}% DR
{Athletics~2, Stealth~\arabic{enc}, Tactics~\arabic{r3}}% SKILLS
{}% ABILITIES
{
\renewcommand\abilities{\tentacles}
}
\newcommand{\basilisk}[1][\npc{\A}{Basilisk}]{
\randomthreeB
\addtocounter{r3b}{1}
{\arabic{r3}}% SPEED
{\arabic{r2b}}% WITS
{\arabic{r3b}}% AGGRESSION
{Projectiles~\arabic{r2}, Athletics~\arabic{r2c}}% SKILLS
{Odour demands Strength check, TN 9. Acidic breath (1D6-2 Damage).}% ABILITIES
\newcommand{\dragon}[1][\npc{\E}{Dragon}]{
#1
\addtocounter{age}{4}
\setcounter{gold}{3}
\addtocounter{gold}{\value{r2}}
\ifodd\value{r4}\multiply\value{track} by -1\fi
\renewcommand\abilities{\flight, \claws}
\person{\value{age}}% STRENGTH
{\value{age}}% DEXTERITY
{\arabic{enc}\addtocounter{age}{-4}}% SPEED 4-5
{
Brawl~\arabic{enc}, Projectiles~\arabic{r3b}, Academics~\arabic{r3}, Athletics~\arabic{r2b}, Deceit~\arabic{r2c}, Tactics~2, Vigilance~3\ifnum\value{r3}<3,
\setcounter{gold}{3}\addtocounter{gold}{-\value{r3}}%
Xenomology~\arabic{gold}\fi
}{}%
{
\knacks{\ifodd\value{page}\chosenEnemy{Dwarves}\else\charge\fi, \ifnumcomp{\value{r3}}{>}{2}{\laststand}{\adrenalinesurge}}
\ifodd\value{r4}%
\setcounter{Air}{\value{r3b}}%
\fi%
\setcounter{Fire}{\value{r2d}}%
\ifodd\value{r2}%
\setcounter{Fate}{\value{r2c}}%
\fi%
\newcommand{\dwarventrader}[1][\npc{\T[\arabic{r12}]\Dw\M}{\arabic{r12} Dwarven Traders}]{
\randomthree\randomtwo\addtocounter{enc}{-1}
\person{\arabic{enc}}% STRENGTH
{Caving \arabic{r2}, Crafts~\arabic{r2b}, Deceit~\arabic{r3}}% SKILLS
{\shortsword, \ifodd\value{r4}\lootMedium\else\lootBig, \lootJewellery\fi}% EQUIPMENT
\newcommand{\dwarvensoldier}[1][\npc{\T[\arabic{r12}]\Dw\M}{\arabic{r12} Dwarven Soldiers}]{
{\arabic{enc}}% DEXTERITY
{0}%Speed
{{0}% INTELLIGENCE
{0}% WITS
{-1}}% CHARISMA
{0}% DR
{2}% COMBAT
{Caving \arabic{r2}, Crafts~1, Tactics~1%
}% SKILLS
{\ifodd\value{r2}\spear, \partialchain\else\shortsword, \partialplate\fi, \lootMedium}% EQUIPMENT
{
\knacks{\chosenEnemy{Goblins}}%
}% Mods
\newcommand{\dwarvenrunemaster}[1][\npc{\Dw\M}{Dwarven Runemaster}]{
\randomthreeB
\randomfour
\person{0}% STRENGTH
{1}% DEXTERITY
{0}% SPEED
{{\value{r2d}}% INTELLIGENCE
{\value{age}}% WITS
{Academics~\arabic{enc}, Caving \arabic{r2}, Crafts~1, Tactics~2
Fate~\arabic{enc}, \ifodd\value{r2d}Fire\else Air\fi ~\arabic{r3b}
}
}% SKILLS
{\shortsword, \partialchain, \lootMedium}% EQUIPMENT
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\newcommand{\hag}[1][\npc{\Hu\F}{Hag}]{
#1
\randomtwo
\addtocounter{enc}{1}
\randomtwoB
\randomtwoC
\randomtwoD
\randomthree
\addtocounter{age}{-2}
\randomthreeB
\randomthreeC
\randomfour
\person{-1}% STRENGTH
{\arabic{age}}% DEXTERITY
{0}% SPEED
{{\arabic{enc}}% INTELLIGENCE
{\arabic{r2b}}% WITS
{3}}% CHARISMA
{0}% DR
{\arabic{r2}}% AGGRESSION
{}% SKILLS
{
\Dagger%
\Repeat{2}{%
\ifodd\value{r12}%
\randomdozen%
, \lootJewellery
\iftoggle{genExamples}%
{}%
{, \lootGoblin}%
\fi%
}%
}% EQUIPMENT
{%
\setcounter{Brawl}{2}
\setcounter{Projectiles}{\value{r2}}
\setcounter{Academics}{\value{r3}}
\setcounter{Deceit}{\value{enc}}
\setcounter{Medicine}{\value{r3b}}
\setcounter{Vigilance}{\value{r3c}}
\setcounter{Brawl}{2}
\setcounter{Brawl}{2}
%%%%%%%%%%%%
\addtocounter{r2d}{2}
\setcounter{Water}{3}%
\stepcounter{r2c}
\setcounter{Earth}{3}%
\ifodd\value{track}
\setcounter{Fire}{\value{r3c}}%
\else%
\setcounter{Air}{\value{r3c}}%
\fi%
\setcounter{Fate}{\value{r2d}}%
\knacks{\snapcaster, \ritualcaster}
}
}
\addtocounter{age}{1}
\randomthreeB
\randomfour
\addtocounter{r4}{-2}
\person{\arabic{enc}}% STRENGTH
{1}% SPEED
{{\arabic{age}}% INTELLIGENCE
{2}% WITS
{
Academics~3, Athletics~\arabic{r3c}, \ifodd\value{r2}Crafts~2, Performance~\arabic{r3}, \else Empathy~\arabic{r2b}, Seafaring~\arabic{r3}, Vigilance~\arabic{r3b}, Wyldcrafting~3\fi
}% SKILLS
{\ifodd\value{r2b}\Dagger, \lootJewellery\else\spear\fi}% EQUIPMENT
{
\setcounter{track}{4}
\setcounter{Fate}{4}
\addtocounter{Fate}{-\value{r4b}}
\setcounter{Air}{\value{r3b}}
\setcounter{Earth}{\value{age}}
\setcounter{Fire}{\value{r4b}}
\setcounter{Water}{3}
}
\newcommand{\elf}[1][\npc{\T[\arabic{r2c}]\El\F}{\arabic{r2c} Elves}]{
\randomtwoC
\stepcounter{r2c}
\randomdozen
\setcounter{gold}{1}\addtocounter{gold}{-\value{age}}
{\arabic{r2}}%DEXTERITY
{\arabic{r2b}}%SPEED
{{\arabic{age}}% INTELLIGENCE
{\arabic{r2}}% WITS
{\ifodd\value{r3}\arabic{r2}\else -1\fi}}% CHARISMA
{0}% DR
{\ifodd\value{list}1\else2\fi}% COMBAT
{\ifnumcomp{\value{r4}}{<}{2}{}{Projectiles~\arabic{age},} Academics~\arabic{age}, Athletics~1, \ifodd\value{r4} Crafts~\arabic{r3}\else Performance~\arabic{r2b}\fi, Stealth~\arabic{r2}, Vigilance~\arabic{age}, Wyldcrafting~\arabic{r3b}
{Earth~\arabic{r3}, }%
{Fire~\arabic{r3b}, }%
\ifodd\value{r3}\else
Fate~\arabic{r2},
\fi%
\ifodd\value{gold}%
Earth~\arabic{r2b}
\else
Water~\arabic{r4},
\fi}%
\ifodd\value{r4}\else%
\fi
{\ifnumcomp{\value{r4}}{=}{2}{\rapier, dagger, }{\Dagger, shortbow, }%
\lootJewellery\ifnum\value{r12}>12%
{
\knacks{%
\ifnum\value{r4}=2%
\weaponmaster{rapier}%
\else%
\precisestrike%
\fi
}%
}
\newcommand{\elvenenchanter}[1][\npc{\El\M}{Elven Enchanter}]{
\randomtwoB
\randomtwoC
\randomtwoD
\multiply\value{age} by -1
\person{\arabic{age}}% STRENGTH
{{\arabic{r3}}% INTELLIGENCE
{\arabic{enc}\randomtwo}% WITS
{\value{r2d}}% COMBAT
{Projectiles~\arabic{r2b}, Academics~3, Empathy~3, Deceit~\arabic{enc}, Performance~\arabic{r2}, \ifodd\value{r2}Stealth~\else Tactics~\fi \arabic{r2b}, Wyldcrafting~\arabic{r2c}, Vigilance~2%
}% SKILLS
{\Dagger, \lootJewellery\ifodd\value{r4}, \randomtwo\lootJewellery\ifodd\value{r4}, \lootMagic\fi\fi}% EQUIPMENT
{
\setcounter{Air}{\value{r2c}}
\setcounter{Fate}{\value{r3}}
\setcounter{Water}{\value{r3c}}
}
\newcommand{\gnome}[1][\npc{\Gn\M}{Wandering Gnome}]{
{\arabic{r2}}% DEXTERITY
{\arabic{enc}}% SPEED
{Academics~\arabic{r3}, Caving \arabic{r3c}, \ifodd\value{page} Crafts~\arabic{r2}, \else Deceit \arabic{age}, \fi Empathy~\arabic{r2b}, \ifodd\value{page} \else Larceny~1, Stealth~1 \fi
\ifodd\value{r12} Vigilance~\arabic{r2c}\fi
\ifodd\value{r2c}
\Spheres{Fire~\arabic{r2}}
{\ifodd\value{r3}%
\Dagger,
\else%
\lootMedium%
\fi%
}% EQUIPMENT
\newcommand{\gnomishsoldier}[1][\npc{\T[\arabic{r12}]\Gn\M}{Gnomish Soldiers}]{
\randomdozen
#1
\randomtwo
\addtocounter{enc}{-2}
\randomtwoB
\randomtwoC
\addtocounter{r2b}{-1}
\randomthree
\randomthreeB
\person{\arabic{enc}}% STRENGTH
{\arabic{r2}}% DEXTERITY
{\arabic{r2b}}% SPEED
{{\arabic{age}}% INTELLIGENCE
{\arabic{r2}}% WITS
{\arabic{r2b}}}% CHARISMA
{0}% DR
{\arabic{r2}}% COMBAT
{\ifnum\value{enc}<0%
Academics~1, \ifodd\value{page} Crafts~\arabic{r2}, \else \fi Deceit~1, \ifodd\value{page} \else Larceny~\arabic{r2c}, \fi Stealth~\arabic{r2c}
}% SKILLS
{\ifnum\value{enc}=0%
\shortsword
\else%
Shortbow, \Dagger%
\fi%
\ifnum\value{r3c}=2%
, \partialelvish%
\fi%
\newcommand{\gnomishillusionist}[1][\npc{\Gn\M}{Gnomish Illusionist}]{
{2}% WITS
{\arabic{enc}}}% CHARISMA
{0}% DR
{0}% COMBAT
{\ifodd\value{r2}%
\else Projectiles \arabic{enc}, \fi%
Academics~3, \ifodd\value{chapter} Crafts~\arabic{enc}, \fi Deceit~\arabic{age}, Stealth~\arabic{enc}
Fire~\arabic{r2d}
\ifodd\value{r12}%
\randomtwoD
Air~\arabic{r2d}
\fi%
}
}% SKILLS
{\lootBig\ifodd\value{r4}, \lootMagic\fi}% EQUIPMENT
\newcommand{\humanfarmer}[1][\npc{\Hu\M}{Farmer}]{
\person{\arabic{enc}}% STRENGTH
{0}% DEXTERITY
{0}% SPEED
{{\arabic{age}}% INTELLIGENCE
{-1}% WITS
{\ifodd \value{page} -1\else1\fi}}% CHARISMA
{0}% DR
{\ifodd\value{r2} 0\else 1\fi}% COMBAT
{Crafts~\arabic{r2b}, \ifodd\value{r4} Empathy~1\fi
}% SKILLS
{\Dagger, \lootSmall}% EQUIPMENT
{
\knacks{\specialist{animal husbandry}}
\setcounter{Wyldcrafting}{\value{r2}}
\ifodd\value{r3c}\else
\setcounter{Projectiles}{1}
\fi
}
\newcommand{\humanmaid}[1][\npc{\Hu\F}{Maid}]{
\person{1}% STRENGTH
{\ifodd \value{age} -1\else1\fi}% DEXTERITY
{0}% SPEED
{{\ifodd\value{age} 0\else 1\fi}% INTELLIGENCE
{-1}% WITS
{0}}% CHARISMA
{0}% DR
{\ifnum\value{r12}=7 1\else 0\fi}% AGGRESSION
{Empathy~1, \ifodd\thechapter Deceit~\arabic{r2}\fi}% SKILLS
{\ifodd\value{r4} \Dagger, \lootSmall\else None\fi}% EQUIPMENT
\newcommand{\humantrader}[1][\npc{\T[\arabic{r12}]\Hu\M}{\arabic{r12} Traders}]{
\randomdozen
{\arabic{r2b}}}% CHARISMA
{Academics~\arabic{r2b}, \ifodd\value{r4}Projectiles~\arabic{r2}\fi\ifodd\value{r2}~Crafts 1, Empathy\else Deceit\fi~\arabic{r3}}% SKILLS
{\shortsword,
\ifodd\value{r4}%
\longbow,
\fi%
\lootBig}% EQUIPMENT
\newcommand{\humandiplomat}[1][\npc{\Hu\M}{The Diplomat}]{
\randomtwo
\addtocounter{enc}{-1}
\randomthree
\addtocounter{age}{-2}
\multiply\value{age} by -1
\randomfour
{Academics~\arabic{r3}, Deceit~\arabic{r3}, \ifodd\value{gold} Empathy~\arabic{r3}, \fi Vigilance~\arabic{r2}}% SKILLS
{\ifodd\value{enc}
\rapier%
\ifnum\value{r4b}=3%
\partialelvish%
\fi%
\else%
\Dagger%
\fi, \ifodd\value{r3c}\lootSmall\else\lootJewellery\fi}% EQUIPMENT
\newcommand{\humanpriest}[1][\npc{\Hu\F}{Human Priest}]{
\randomtwo
\randomtwoB
\addtocounter{age}{1}
\randomthreeB
{\ifodd\value{r3} 0\else 1\fi}}% CHARISMA
{Academics~\arabic{r3}, Empathy~\arabic{r3b}
}
\fi}% SKILLS
{\ifodd\value{r2b}
\quarterstaff\else\Dagger, \lootMedium
\fi}% EQUIPMENT
\newcommand{\humansoldier}[1][\npc{\T[\arabic{r12}]\Hu}{\arabic{r12} Soldiers}]{
\randomdozen
\setcounter{gold}{\value{r2b}}
\addtocounter{gold}{-1}
{{0}% INTELLIGENCE
{-1}% WITS
{0}}% CHARISMA
{0}% DR
{
Tactics~\arabic{r2b}, Wyldcrafting~\arabic{r2},%
}% SKILLS
{\ifodd\value{enc}%
{\greatsword}%
\else%
\ifodd\value{age}%
{\longsword}%
\else%
{\shortsword}%
\fi%
\fi, %
\ifnum\value{r3}=3%
\partialleather%
\else%
\partialchain%
\fi, %
\ifnum\value{enc}=3\lootMedium\else\lootSmall\fi}% EQUIPMENT
{
\ifodd\value{r3}%
\knacks{\ifodd\value{r2b}
\adrenalinesurge,
\else
\stunningstrike,
\fi
\ifodd\value{r4}
\charge
\fi}
\fi
}
\newcommand{\royalguard}[1][\npc{\T[\arabic{r12}]\Hu}{\arabic{r12} Guards}]{
\randomdozen
#1
\randomtwo
\addtocounter{enc}{1}
\randomtwoB
\setcounter{gold}{\value{r2b}}
\addtocounter{gold}{-1}
\randomthree
\addtocounter{age}{-1}
\randomfour
\person{\arabic{enc}}% STRENGTH
{\arabic{age}}% DEXTERITY
{\arabic{gold}}% SPEED
{{0}% INTELLIGENCE
{-1}% WITS
{0}}% CHARISMA
{0}% DR
{2}% COMBAT
{\ifodd\value{r3}Craft~\arabic{r2},\fi Tactics~\arabic{r2b}%
{\ifodd\value{enc}%
{\greatsword}%
\else%
\ifodd\value{age}%
{\longsword}%
\else%
{\spear}%
\fi%
\fi, %
\fi
\ifnum\value{enc}=3\lootMedium\else\lootSmall\fi}% EQUIPMENT
{
\ifodd\value{r3}%
\knacks{\ifodd\value{r2b}
\adrenalinesurge,
\else
\precisestrike,
\fi
\ifodd\value{r4}
\charge
\fi}
\fi
}
\newcommand{\humanarcher}[1][\npc{\T[\arabic{r12}]\Hu}{\arabic{r12} Archers}]{
\randomdozen
{0}% SPEED
{{0}% INTELLIGENCE
{-1}% WITS
{0}}% CHARISMA
{0}% DR
{Projectiles \arabic{r2b}, Crafts~\arabic{r2b}, \ifodd\value{r4}\else Tactics \fi~\arabic{r2}%
{\longbow, dagger\ifodd\value{r2}, \partialleather, \lootMedium\fi%
\ifnum\value{noAppearing}=1%
, \arabic{r12} Spider arrows.%
{
\ifodd\value{r3}%
\else%
\knacks{\mightydraw}
\fi
}
\newcommand{\humanthief}[1][\npc{\Hu\M}{Thief}]{
\randomtwoB
\randomthree
\randomthreeB
\addtocounter{age}{-1}
\randomfour
\addtocounter{track}{-2}
{\arabic{r2}}% DEXTERITY
{\arabic{age}}% SPEED
{\ifodd\value{r4}Projectiles~\arabic{r2b}, \fi Athletics~\arabic{r2}, Deceit~\arabic{r2b}, Larceny~\arabic{r3}, \ifodd\value{r4}Stealth~\arabic{r2b}, \fi\ifodd\value{r3}Tactics~1\fi
}{\ifodd\value{r3c}%
\Dagger,
\else
\shortsword,
\fi\ifnum\value{r4}=1%
\newcommand{\humanbard}[1][\npc{\Hu\F}{Bard}]{
{Academics~\ifodd\value{r3b}\arabic{r2}\else\arabic{r3b}\fi, Empathy~\arabic{enc}, Deceit~\ifodd\value{r4b} 2\else 1\fi, Performance~\ifodd\thechapter 2\else 1\fi%
\ifodd\value{r3b}%
Fate~2%
\fi%
\ifodd\value{gold}%
\randomtwoB%
Water~\arabic{r2b}%
\fi%
}%
\fi
{\ifodd\value{r3}\rapier%
\else%
\Dagger%
\fi%
, lute, \lootMedium\ifodd\value{r3}, \lootJewellery\fi}% EQUIPMENT
\newcommand{\humanalchemist}[1][\npc{\M}{Alchemist}]{
\randomthreeB
\randomtwoB
\addtocounter{r2b}{-1}
\addtocounter{age}{-1}
\multiply\value{age} by -1
\person{\arabic{age}}% STRENGTH
{Academics~\arabic{r3}, \ifodd\value{r3} Deceit~\arabic{r2}, Tactics~\arabic{enc}\else Empathy~\arabic{r2}, Vigilance~\arabic{enc}\fi
{\lootMedium, \ifodd\value{r3}\lootMagic\else mana stone with 4 mp\fi}% EQUIPMENT
{
\ifodd\value{r2b}%
\setcounter{Fire}{\value{r3b}}
\setcounter{Air}{\value{r2c}}
\else%
\setcounter{Water}{\value{r3b}}
\fi%
}
\newcommand{\gnollhunter}[1][\npc{\T[\arabic{r12}]\Nl}{\arabic{r12} Gnoll Hunters}]{
\randomdozen
{1}% SPEED
{{-1}% INTELLIGENCE
Brawl~2, Projectiles~\arabic{r2c}, Wyldcrafting~\arabic{enc}
{
\knacks{\ifodd\value{enc}\adrenalinesurge\else\ifodd\value{r3}\charge\else\chosenEnemy{Human}\fi\fi}
}
\newcommand{\gnollshaman}[1][\npc{\Nl\F}{Gnoll Shaman}]{
{1}% WITS
{-2}}% CHARISMA
{0}% DR
{Brawl~2, Projectiles~\arabic{r2b}, Academics~\arabic{r2}, \ifodd\value{r3b}\else Deceit~\arabic{r3b}, \fi Stealth~\arabic{r3}, Wyldcrafting~\arabic{r2b},
\ifodd\value{r2}%
Air\else Fire%
\fi~\arabic{r3}, %
\ifodd\value{r3b}\else%
Fate~\arabic{r2d}, Water 1%
\fi%
}
{\Dagger\ifodd\value{r3}\else, \lootMagic\fi}% EQUIPMENT
{
\setcounter{Fate}{2}
\ifodd\value{r3c}
\setcounter{Air}{\value{r2b}}
\fi
\ifodd\value{r3}\else
\setcounter{Fire}{\value{r2d}}