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    \documentclass[a4paper,openany]{book}
    
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    \usepackage{layout}
    
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    \usepackage{loot}
    
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    \usepackage{stats}
    
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    \usepackage{monsters}
    \usepackage{lipsum}
    
    \date{\today}
    
    \begin{document}
    
    \chapter{How to Make Monsters}
    
    \section{Introduction}
    
    \begin{multicols}{2}
    
    \subsection{All about Dragons}
    
    \begin{boxtext}
    
    As you embark upon your first adventure, you summon your first monster with a simple backstroke.
    You write down {\tt\textbackslash dragon}, and behold!
    
    \end{boxtext}
    
    \dragon
    
    Each time you conjure the dragon, it will look a little different.
    The next one might look like this:
    
    \dragon
    
    If you find it hard to tell the difference between all the dragons, you can give them names in square brackets with the {\tt\textbackslash NPC command}, like this:
    
    {\tt\textbackslash dragon[\textbackslash npc\{\textbackslash M\}\{Bob the dragon\}] }
    
    Which then makes a male dragon called ``Bob'':
    
    \dragon[\npc{\M}{Bob the Dragon}]
    
    The first field can also indicate a female with an {\tt\textbackslash F} (\F), a team of people with a {\tt\textbackslash T} (\T), or undead with \textbackslash D (\D).
    
    With a little study, you can summon dozens of monsters, including {\tt\textbackslash humansoldier}, {\tt\textbackslash basilisk}, and {\tt \textbackslash ghoul}.
    
    \subsection{Individual NPCs}
    
    Individual characters can be created by using the {\tt\textbackslash npc} command then the \textbackslash person command, with its nine arguments:
    
    \begin{verbatim}
    
    \npc{\M}{Alice}
    
    \person{0}% STRENGTH
    {1}% DEXTERITY 
    {-1}% SPEED
    {{2}% INTELLIGENCE
    {0}% WITS
    {0}}% CHARISMA
    {0}% DR
    {1}% COMBAT
    
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    {Academics 1, Wyldcrafting 1}% SKILLS
    
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    {\longsword, adventuring equipment}% EQUIPMENT
    {}
    
    \end{verbatim}
    
    \npc{\M}{Alice}
    \person{0}% STRENGTH
    {1}% DEXTERITY 
    {-1}% SPEED
    {{2}% INTELLIGENCE
    {0}% WITS
    {0}}% CHARISMA
    {0}% DR
    {1}% COMBAT
    
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    {Academics 1, Wyldcrafting 1}% SKILLS
    
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    {\longsword, adventuring equipment}% EQUIPMENT
    {}
    
    You can add things for these people to say with a {\tt\textbackslash begin\{speechtext\}} command:
    
    \begin{speechtext}
    
    	``Would you tell me, please, which way I ought to go from here?''
    
    	``That depends a good deal on where you want to get to.''
    
    \end{speechtext}
    
    \subsection{And now for something completely different}
    
    This is a magical item.
    
    \begin{verbatim}
    
    \magicitem{Noodle of Death}% NAME
    	{Extinguish}% SPELL
    	{Divinity (FSM)}% PATH
    	{Instant}% DURATION
    	{Pocket Spell}% TYPE
    	{2}% Potency
    	{5}% MP
    
    \end{verbatim}
    
    \magicitem{Noodle of Death}% NAME
    	{Extinguish}% SPELL
    	{Divinity (FSM)}% PATH
    	{Instant}% DURATION
    	{Pocket Spell}% TYPE
    	{2}% Potency
    	{5}% MP
    
    \subsection{Encounters}
    
    Make encounter tables like this:
    
    \begin{verbatim}
    
    	\begin{encounters}{Wonderland}
    
    		Fields & Gardens & Results \\\hline
    
    		\li & Doormouse \\
    		\li & Dodo \\
    		\li \lii Unicorn \\
    		\li \lii Red Queen \\
    		& \lii Black Queen \\
    		& \lii Green Queen \\
    
    \end{verbatim}
    
    \begin{encounters}{Wonderland}
    
    	Fields & Gardens & Results \\\hline
    
    	\li & Doormouse \\
    	\li & Dodo \\
    	\li \lii Unicorn \\
    	\li \lii Red Queen \\
    	& \lii Black Queen \\
    	& \lii Green Queen \\
    
    
    \end{encounters}
    
    And charts about roll successes like this:
    
    \begin{verbatim}
    
    
    	\begin{rollchart}
    
    		Roll & Result \\\hline
    
    		12 & Success \\
    
    		11 & Failure \\
    
    	\end{rollchart}
    
    \end{verbatim}
    
    \begin{rollchart}
    
    	Roll & Result \\\hline
    
    	12 & Success \\
    
    	11 & Failure \\
    
    \end{rollchart}
    
    \end{multicols}
    
    \end{document}