@@ -378,11 +378,14 @@ Anyone insane enough to attempt to use a large weapon one handed must suffer thr
\subsection{Shields}\index{Shields}
Shields are a special type of weapon used almost exclusively to defend.
They have stats like any other weapon but with one important difference -- their Evasion bonus always adds to the Evasion Factor, and can never be used to add to Strike.\footnote{See below, page \pageref{stances}.}
Shields work like any other weapon, so they are useful both for attack and defence.
However, they work best in defence.
Shields also have the option of adding +1 to Evasion, if the character's other weapon would threaten to render the shield's Evasion bonus useless.
For example, if someone were to carry a long sword and a shield, they would receive +4 to the Evasion Factor.
\subsection{Dual Wielding}
Using two weapons means that one must be selected as the second.
This secondary weapon adds half its usual Dexterity bonus, rounded down.
The best weapon's Initiative can be used, and attacks can be made with either weapon at any point.