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Verified Commit c3524211 authored by Malin Freeborn's avatar Malin Freeborn
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add weapon descriptions

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...@@ -205,11 +205,13 @@ Each weapon has the following properties: ...@@ -205,11 +205,13 @@ Each weapon has the following properties:
\begin{itemize} \begin{itemize}
\item \item
\textbf{(Attack) Bonus:} adds to the Attack roll), \textbf{The Attack Bonus:} adds to the Attack roll), representing reach an manoeuvrability.
\item \item
\textbf{Damage Bonus:} adds to the Damage of a successful Attack roll, \textbf{The Damage Bonus:} adds to the Damage of a successful Attack roll.
This might represent sharpness in a dagger, or just sheer weight in the case of a war hammer.
\item \item
\textbf{\Gls{ap} requirement:} how many \glspl{ap} the player spends after engaging in an Attack roll (whether attacking or being attacked), \textbf{The \Gls{ap} Cost:} shows how many \glspl{ap} the player spends after engaging in an Attack roll (whether attacking or being attacked).
It represents a weapon's inertia (and hence difficulty in pulling it back from a swing), and allows enemies with lighter weapons to `close the gap'.
\item \item
\textbf{The \gls{weightrating}:} shows the minimum Strength Bonus a character requires to use the weapon, if they don't want to gain encumbrance. \textbf{The \gls{weightrating}:} shows the minimum Strength Bonus a character requires to use the weapon, if they don't want to gain encumbrance.
\item \item
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