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Unverified Commit b6ab6e88 authored by Malin Freeborn's avatar Malin Freeborn
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adjust how trapped works

parent 7a7a6c29
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......@@ -693,13 +693,15 @@ This applies to all Damage, including magical Damage. It continues through all D
This also applies to lower Damage, so `2 Damage', would be $1D6-2$ damage.
\subsubsection[Trapped/ Entangled: All attacks against the character count as a Sneak Attack, but they can still defend with full Dexterity Bonus as usual]{Trapped or Entangled}
\subsubsection[Trapped/ Entangled: Character cannot use their Dexterity Bonus, and takes -2 Attack penalty]{Trapped or Entangled}
\label{trapped}
\label{entangled}
\iftoggle{verbose}{
Characters caught in mud, who slip over, or get shackled to a spot cannot move or dodge nearly as well as they could.
All attacks against them count as Sneak Attacks.
Despite the Sneak Attack Bonus, such characters can defend as normal, with their full Dexterity Bonus, and any weapon bonuses.
They%
}{Trapped characters}
cannot use their Dexterity Bonus in Combat (penalties still apply), and take a -2 penalty to attacks.
\subsubsection[Falling Prone: -2 penalty when on the ground]{Falling Prone}
\index{Prone}
......
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