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Unverified Commit 4cc8bee7 authored by Malin Freeborn's avatar Malin Freeborn
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include swimming rules

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......@@ -230,6 +230,13 @@ A tie means the character comes to a sudden halt, without Damage.
Failure means $1D6$ Damage, plus the character's Speed (running faster means more Damage).
\index{Darkness!Running}
\paragraph{Swimming} -- \roll{Speed}{Seafaring}.
The \gls{tn} depends on the water's speed -- large rivers might have a \gls{tn} of 8, while an open sea in a storm might be \gls{tn} 12.
\index{Swimming}
Characters can swim 1 \gls{step} per \gls{ap} spent.
If they do nothing but swimming, they can add their Athletics Skill to the total at the end of the round.
\subsection{War \& Battery}
\paragraph{Calm an animal} -- \roll{Intelligence}{Wyldcrafting} vs animal's \roll{Wits}{Brawl}.
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