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Unverified Commit 0f582698 authored by Malin Freeborn's avatar Malin Freeborn
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clarify fast healer knack

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......@@ -163,8 +163,7 @@ The character gains a -2 penalty when interacting socially with such creatures a
For each Knack the player has, they may select a new chosen enemy, so those with a total of 3 Knacks may select 3 chosen enemies. Those enemies may be chosen at any time, including long after a new Knack as been bought.
Possible enemies include: Forest Creatures, bandits, magic users, any humanoid race (e.g. dwarves, humans, et c.), underground creatures, %
undead, nura humanoids, and nura beasts.%
Possible enemies include: forest creatures, bandits, magic users, any humanoid race (e.g. dwarves, humans, et c.), underground creatures, undead, nura humanoids, and nura beasts.
Chosen enemies never stack, so an undead forest creature only counts as one chosen enemy.
......@@ -175,6 +174,8 @@ Characters who wish to swap out a chosen enemy can remove one any time, but can
The character regenerates unusually fast.
Any interval which they spend resting allows them to heal 2 additional \glspl{fatigue} and 1 \glspl{mp}.
Armour blocks this \gls{mp}, as usual.
\subsubsection{Specialist}
\label{specialist}
\index{Specialisation}
......
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