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Malin Freeborn
config
Commits
ffa2d39a
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Commit
ffa2d39a
authored
9 months ago
by
Malin Freeborn
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add caving rules to glos
parent
c7648183
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glossary.tex
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glossary.tex
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5
View file @
ffa2d39a
...
...
@@ -489,7 +489,10 @@ Fewer monsters wander through them, because fewer plants grow there},
type=
{
mech
}
,
category=
{
rules
}
,
description=
{
in the dark demands a gamble.
Walk too slowly, and your supplies run dry; too fast and you hit yourself on something.
Walk too slowly, and your supplies run dry; too fast and you hit yourself on something.
The players decides how many miles to cover, then roll
\roll
{
Dexterity
}{
Caving
}
.
The
\glsentrytext
{
tn
}
starts at 8, and each mile raises it by +2.
\begin{boxtable}
[YYY]
\textbf
{
Miles
}
&
\textbf
{
\gls
{
tn
}}
&
\textbf
{
\Glspl
{
ep
}}
\\\hline
0
&
8
&
0/ 3
\\
...
...
@@ -497,12 +500,9 @@ Fewer monsters wander through them, because fewer plants grow there},
2
&
12
&
4/ 7
\\
3
&
14
&
6/ 9
\\
\end{boxtable}
The players decides how many miles to cover, then roll
\roll
{
Dexterity
}{
Caving
}
.
The
\glsentrytext
{
tn
}
starts at 8, and each mile raises it by +2.
If the roll fails, the character with the lowest result immediately gains a
$
1
D
6
$
~
\glsentrytext
{
ep
}
injury from wandering in the dark
}
,
If the roll fails, the character with the lowest result immediately gains a
$
1
D
6
$
~
\glsentrytext
{
ep
}
injury from wandering in the dark
}
,
}
%%%%% Combat
\longnewglossaryentry
{
combat
}{
...
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