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Unverified Commit fdc46e03 authored by Malin Freeborn's avatar Malin Freeborn
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change acronym names

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......@@ -19,7 +19,7 @@
\newacronym[
description={are the smallest unit of currency},
shortplural={cp},
name={Copper Pieces},
name={Copper Pieces ({\scshape cp})},
text={copper piece},
longplural={copper pieces},
prefix={a\space},
......@@ -27,7 +27,7 @@
\newacronym[
description={gets you 100 copper pieces},
name={A Silver Piece},
name={Silver Pieces ({\scshape sp})},
text={silver piece},
sort={silver piece},
shortplural={sp},
......@@ -39,7 +39,7 @@
description={convert to ten silver, or a thousand copper pieces},
shortplural={gp},
longplural={gold pieces},
name={A Gold Piece},
name={Gold Pieces ({\scene gp})},
sort={Gold Piece},
text={gold piece},
prefix={a\space},
......@@ -199,12 +199,14 @@
description={measure of how much luck the character has left, used solely to avoid Damage},
shortplural={FP},
prefix={an\space},
name={Fate Points (FP)},
]{fp}{FP}{Fate Point}
\newacronym[
description={coins on the character sheet make a simple, linear, measure of a character's health and injury},
description={provide linear, measure of a character's health and injury},
shortplural={HP},
prefix={a\space},
name={Health Points (HP)},
]{hp}{HP}{Health Point}
\newglossaryentry{fatigue}{
......@@ -232,6 +234,7 @@
\newacronym[
description={measure how many actions someone can take in a round, based on how fast they can move and react},
shortplural={AP},
name={Action Points (AP)},
prefix={an\space},
]{ap}{AP}{Action Point}
......@@ -239,6 +242,7 @@
description={form an abstract measurement of how much valuable experience and learning characters have acquired. PCs spend XP to buy Traits},
shortplural={XP},
prefix={an\space},
name={(XP) Experience Points},
]{xp}{XP}{Experience Point}
\newacronym[
......@@ -268,7 +272,7 @@
\newacronym[
description={ -- anyone in the world played by the \glsentrytext{gm} rather than a player},
prefix={a\space},
]{npc}{NPC}{Non Player Character}
]{npc}{NPC}{Non-Player Character}
\newglossaryentry{weight}{
......
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