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Unverified Commit be29e71c authored by Malin Freeborn's avatar Malin Freeborn
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closing docs notes

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...@@ -277,4 +277,82 @@ Available commands: ...@@ -277,4 +277,82 @@ Available commands:
\end{multicols} \end{multicols}
\section{Modules \& Areas}
\begin{multicols}{2}
\subsection{Encounters}
Make encounter tables like this:
\begin{verbatim}
\begin{encounters}{Wonderland}
Fields & Gardens & Results \\\hline
\li & Doormouse \\
\li & Dodo \\
\li \lii Unicorn \\
\li \lii Red Queen \\
& \lii Black Queen \\
& \lii Green Queen \\
\end{verbatim}
\begin{encounters}{Wonderland}
Fields & Gardens & Results \\\hline
\li & Doormouse \\
\li & Dodo \\
\li \lii Unicorn \\
\li \lii Red Queen \\
& \lii Black Queen \\
& \lii Green Queen \\
\end{encounters}
And charts about roll successes like this:
\begin{verbatim}
\begin{rollchart}
Roll & Result \\\hline
12 & Success \\
11 & Failure \\
\end{rollchart}
\end{verbatim}
\begin{rollchart}
Roll & Result \\\hline
12 & Success \\
11 & Failure \\
\end{rollchart}
\end{multicols}
\begin{multicols}{2}
\section{Others}
Other commands are typically produced for just a single location in the book.
The functions which produce the creature boxes is a tangled mess of rotten spaghetti-logic, which is so inefficient it somehow taxes a modern computer just to add some numbers.
It's best not to think about how creatures are made.
\end{multicols}
\end{document} \end{document}
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