@@ -253,12 +253,15 @@ This collection is all you will need for this book.}
% Stories
\longnewglossaryentry{storypoint}{
sort={T3.3},
name={Story Points},
text={Story Point},
type={mech},
prefix={a\space},
description={allow players to declare that some part of their backstory arrives on scene to help the situation. They also grant 5~\glsfmtlongpl{xp}},
parent={campaign},
description={allow players to declare that some part of their backstory arrives on scene to help the situation.
This could be knowing an ally, an obscure fact, or another language.
Spending a Story Point grants 5~\glsfmtlongpl{xp}},
}
\newacronym[
...
...
@@ -287,8 +290,8 @@ This collection is all you will need for this book.}
type={mech},
category={rules},
parent={storypoint},
description={is the collection of characters a player has.
Players introduce new characters as allies by spending \glsfmtplural{storypoint}, then once their character dies, they take their next \glsentrytext{pc} from the pool},
description={is the collection of allies the player has introduced.
Once the \glsentrytext{pc} dies, the player takes their next \glsentrytext{pc} from the pool},