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Verified Commit ace7412d authored by Malin Freeborn's avatar Malin Freeborn
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reformat spell numbers

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......@@ -21,7 +21,7 @@
The fog only covers \pgls{step} -- enough for a doorway, or small tunnel.
It dissipates after a couple of turns, or less if wind is present.
Casting the spell outdoors raises the \gls{tn} by 1, casting it on a windy day raises it by 3, and casting the spell in a storm raises the \gls{tn} by 5.
Casting the spell outdoors raises the \gls{tn} by 1, casting it on a windy day raises it by 3, and casting the spell in a storm raises the \gls{tn} by~5.
}
\else
......
......@@ -16,7 +16,7 @@
{Fate, Air}% Spheres
{target's \glsentrytext{ep} penalty}% Resist with
{The caster's strange stare moves the target into a state of semi-life.
This grants \gls{dr} 1}% Description
This grants \gls{dr}~1}% Description
{
The target no longer bleeds or feels much irritation from pain.
The spell wears off after \arabic{spellPlusOne}~\glspl{interval}.}
......
......@@ -24,7 +24,7 @@
{Fate, Air}% Spheres
{\roll{Strength}{Vigilance}}% Resist with
{With a description of the grey world beyond, the caster pushes the target into a state of semi-death.
They gain \gls{dr} 2, ignore all \gls{ep} penalties, and see as the dead see, for \arabic{spellCost}~\glspl{interval}}% Description
They gain \gls{dr}~2, ignore all \gls{ep} penalties, and see as the dead see, for \arabic{spellCost}~\glspl{interval}}% Description
{
The target can make limited use of their normal vision, but mostly feels aware of the penetrating light given off by every soul.
Animals emit a feint light.
......
......@@ -3,6 +3,9 @@
{Warp}% Action
{Fate, Air}% Spheres
{current \glsentrytext{ep} penalty}% Resist with
{The caster keens, and the distant target gains \gls{dr} 2, ignores all \gls{ep} penalties, and sees as the dead see}% Description
{}
{The caster keens, and the distant target gains \gls{dr}~2, ignores all \gls{ep} Penalties, and sees as the dead see.
However, they cannot rest}% Description
{Or rather, they do not recover \glspl{hp}, \glspl{ep}, or \glspl{mp} while resting.
The spell dissipates after \arabic{spellCost} \glspl{interval} of movement.}
......@@ -3,5 +3,5 @@
{Wax}% Action
{Fate, Air}% Spheres
{current \glspl{hp}}% Resist with
{The caster chants a dirge, and the distant targets lose \arabic{spellPlusOne} \glspl{hp}}% Description
{\gls{dr} and \glspl{fp} do nothing to offset this Damage.}
{The caster chants a dirge, and \arabic{spellTargets} targets at \spellRange\ lose \addtocounter{damagebonus}{-1}\showDam~\glspl{hp}}% Description
{\Gls{dr} and \glspl{fp} do nothing to offset this Damage.}
......@@ -4,6 +4,6 @@
{Fate}% Spheres
{\roll{Charisma}{the Skill}}% Resist with
{The caster cries a weirdly-specific doom, like `may your feet grow fungus', or `I hope your spells come out backwards', which lays a curse on one of the targets' Skill.
The next \arabic{spellPlusTwo} times the targets uses that Skill, they receive a -1 penalty}% Description
The next \arabic{spellPlusTwo} times the targets uses that Skill, they receive a -1~Penalty}% Description
{If used during combat, the curse can cancel an attack if it targets the Skill used to attack the caster.
For example, if someone aims their bow at the caster, the caster might curse their Projectiles Skill; a miss would imply that they fumbled the arrow and dropped it, and then receive a penalty to their next \arabic{spellCost} rolls which employ Projectiles.}
......@@ -12,5 +12,5 @@
This makes the spell rather dangerous for warriors, as people will often adjust their weapons and armour to their size, so a spell which wears off at the wrong time may leave them with all the wrong equipment.
This spell is non-cumulative with others of the Life sphere.
Tiny creatures (such as mice or house spiders) count as having Strength -6, so this spell could raise them to Strength -4.
Tiny creatures (such as mice or house spiders) count as having Strength~-6, so this spell could raise them to Strength~-4.
}
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