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Verified Commit 699fc282 authored by Malin Freeborn's avatar Malin Freeborn
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place hp boxes after statblock

parent 52dbf9f6
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......@@ -29,7 +29,7 @@
Armour Weight: \arabic{armourWeight}
}
\newcommand\showFullDescription{%
\newcommand\afterStatBlock{%
\ifdefempty{\NPCdescription}{}{%
\begin{multicols}{2}%
\raggedright%
......@@ -43,6 +43,9 @@
\textbf{Mannerism:}~\mannerism%
\end{multicols}%
}%
\iftoggle{genExamples}{}{
\showBoxes
}
}
% _ _
......@@ -122,14 +125,13 @@
#7%
\computeStats%
\computeEncumbrance%
\calculateXP%
}
\newcommand\statblock[1]{
\begin{tcolorbox}[
code={\setlength\parindent{0pt}#1},
after={\showFullDescription},
title={\npcsymbol~\name},
after={\afterStatBlock},
ornamented,
size=fbox,
fontupper=\small,
......@@ -162,9 +164,7 @@
}%
\end{tabularx}
\tcblower%%%%%%%%%%%%%%%%%%%%
\begin{minipage}{\linewidth}
\derivedstats%
\end{minipage}
\derivedstats\null
\end{tcolorbox}
}
......@@ -680,27 +680,17 @@
{}%
{ (\arabic{covering}!)}, }%
}{}%
\iftoggle{genExamples}{%
HP~\arabic{hp},
\ifnum\value{mp}>0%
MP \arabic{mp},
\fi%
\ifnum\value{sp}>0%
SP \arabic{sp}, %
\fi%
\ifnum\value{Intelligence}>0%
\Glsentrytext{weight} held~\arabic{weight},%
\fi%
}{%
\par%
\showBoxes%
}%
\iftoggle{allyCharacter}{}{%
\iftoggle{examplecharacter}{}{%
\flushright\glsentrytext{cr}~\arabic{xp}%
}%
}%
\end{center}%
HP~\arabic{hp},
\ifnum\value{mp}>0%
MP \arabic{mp},
\fi%
\ifnum\value{sp}>0%
SP \arabic{sp}, %
\fi%
\ifnum\value{Intelligence}>0%
\Glsentrytext{weight}~held~\arabic{weight},%
\fi%
\end{center}
}
%
%
......@@ -713,16 +703,21 @@
\newcommand{\calculateXP}{%
%%% Now to get the XP value of the creature's attack ability.
%%% = Attack (TN) * Dam + max((spd-hef),mp)^2
\setcounter{xp}{\value{toHit}}%
\setcounter{xp}{\value{damage}}%
\addtocounter{xp}{\value{dr}}%
\addtocounter{xp}{\value{covering}}%
\addtocounter{xp}{\value{ap}}%
\addtocounter{xp}{-\value{heft}}%
\addtocounter{xp}{\value{mp}}%
\addtocounter{xp}{\value{covering}}%
\addtocounter{xp}{-15}%
\roundUp{xp}%
\iftoggle{allyCharacter}{}{%
\iftoggle{examplecharacter}{}{%
\setcounter{xp}{\value{toHit}}%
\setcounter{xp}{\value{damage}}%
\addtocounter{xp}{\value{dr}}%
\addtocounter{xp}{\value{covering}}%
\addtocounter{xp}{\value{ap}}%
\addtocounter{xp}{-\value{heft}}%
\addtocounter{xp}{\value{mp}}%
\addtocounter{xp}{\value{covering}}%
\addtocounter{xp}{-15}%
\roundUp{xp}%
\flushright\glsentrytext{cr}~\arabic{xp}%
}%
}%
}
\newcommand\swarm[6][]%
......
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