When people travel off-road, or have to push back the walls of the forest to prepare for civilization's expansions, they have gone beyond the Edge},
}
\newglossaryentry{sphere}{
name={Sphere},
prefix={a\space},
parent={alchemy},
description={divide the world into meaningful parts.
The five elemental Spheres are Fire, Air, Fate, Water, and Earth.
Each pair joins its neighbours, making the high Spheres; Light, Death, Mind, Life, and Force},
}
\newglossaryentry{boon}{
name={Concoctions},
text={Concoction},
prefix={a\space},
sort={concoction},
parent={alchemy},
description={are liquids or powders which, when thrown in the air, hyper-charge the use of a single magic Sphere, for anyone present next to the burst.
For example, a concoction to boost the Air Sphere would mean a caster with Air 2 could cast a single spell as if they had Air 3.
description={are liquids or powders which, when thrown in the air, hyper-charge the use of a single magic \glsentrytext{sphere}, for anyone present next to the burst.
For example, a concoction to boost the Air \glsentrytext{sphere} would mean a caster with Air 2 could cast a single spell as if they had Air 3.
Using one in combat requires at least one \glsentrytext{ap} to grab it, and another to use dispurse it into the air},