If cast in darkness, everyong within \spellRange\ of an affected light source blinks in confusion, and takes a -\arabic{spellCost} penalty to anything involving vision, for the rest of the round}% Description
{The spell only works once, as eyes adjust quickly to the shock.}
\else
\spell{Phantasm}% Name
{detailed}% Enhancements
{Warp}% Action
...
...
@@ -19,3 +23,4 @@
The illusion vanishes upon touch, or even in a strong wind.
In combat, these illusions provide worth by wasting enemy's \glspl{ap}, since attacking them requires attention and movement.}