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\spell{Stench Sort}% Name
{\mFate, \mAir}% Spheres
{Witness}% Action
{\distant, \detailed}% Enhancements
{Detect the corpse of a named species within \spellRange}% Description
{
Sniffing at the wind, the caster identifies any corpses from a particular species within \spellRange.
Possible types include `elves', `woodspies', or `bats'.
}
\spell{Death Sight}% Name
{\mFate, \mAir}% Spheres
{Warp}% Action
{\distant, \detailed}% Enhancements
{current \glsentrytext{fatigue} penalty}% Resist with
{Gain \gls{dr} 2, ignore up to \arabic{spelllevel}~\gls{fatigue} penalties, and see as the dead see}% Description
{
The target no longer sees normal light, but instead only the light of souls.
However, the vision becomes indistinct beyond \spellRange\ -- the target understands nothing more than `something might live over there', and any life around them quickly distorts that limited vision.
For as long as the spell remains active, the target cannot regenerate \glspl{fatigue}, \glspl{mp}, or \glspl{hp}.
}