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Unverified Commit fa42601b authored by Malin Freeborn's avatar Malin Freeborn
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add tracking rules

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......@@ -120,6 +120,14 @@ If the \glspl{pc} fail the roll, the \gls{gm} should increase the \gls{tn} for a
Once out, all penalties vanish, except for a single \gls{fatigue}.
\makeRule{tracking}{Tracking}{Wits}{Wyldcrafting}{12}
Excessive snow or rain means the \gls{tn} decreases by 2 due to mud or snow remembering every step.
However, it also increases the \gls{tn} by 2 each \gls{interval}.
\index{Tracking}
Both the hunter and the hunted determine their rate of travel.
The hunter continues making roll until they catch their quarry or lose them.
\makeRule{walk_underground}{Walking Underground}{Dexterity}{Caving}{8, plus 2 per mile}
Caverns offer all manner of impediments, from sudden drops to falling debris, and passages full of water.
Each mile covered inflicts \pgls{fatigue}, as usual.
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