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Unverified Commit f953ca00 authored by Malin Freeborn's avatar Malin Freeborn
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add nobles as possible chosen enemy

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......@@ -190,16 +190,16 @@ The character gains a -2 penalty when interacting socially with such creatures a
For each Knack the player has, they may select a new chosen enemy, so those with a total of 3 Knacks may select 3 chosen enemies. Those enemies may be chosen at any time, including long after a new Knack as been bought.
Possible enemies include: forest creatures, bandits, magic users, underground creatures, undead, nura humanoids, nura beasts, and witches.
Possible enemies include: forest beasts, bandits, underground creatures, undead, goblinoids, nobles, and witches.
Chosen enemies never stack, so an undead forest creature only counts as one chosen enemy.
Chosen enemies never `stack', so an undead forest creature only counts as one chosen enemy.
\subsubsection{Fast Healer}
The character regenerates unusually fast.
Any interval which they spend resting allows them to heal 2 additional \glspl{fatigue} and 1 \glspl{mp}.
Armour blocks this \gls{mp}, as usual.
Armour blocks the \gls{mp} regeneration, as usual.
\subsubsection{Specialist}
\label{specialist}
......
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