@@ -190,7 +190,7 @@ See page \pageref{gods_codes} for details on the gods and personal codes of hono
The \gls{gm} may wish to only award \gls{xp} at the end of a session, and may restrict when it can be spent.
Each Trait should increase by no more than a single level during the course of an adventure -- you might be lucky enough to get enough \gls{xp} to raise your Strength from -2 to +1 in a single session, but nobody can accrue that kind of muscle mass in such a short period of time.
Specialisation Skills such as Craft and Combat are difficult to train with, so it's recommended they only be bought during \gls{downtime}.
Specialisation Skills such as Craft and Survival are difficult to train with, so it's recommended they only be bought during \gls{downtime}.