@@ -756,6 +756,13 @@ Once two people are caught in the grapple, either can make a grappling roll at t
A successful roll implies the character can break the grapple and move freely, or can inflict $1D6$ plus their Strength Bonus in Damage.
\paragraph{Weapon Grab}
This works exactly like a normal grab, except for two key differences.
The first is that the defending player cannot use the weapon's Dexterity Bonus to defend -- a sword which grants a +3 bonus to defend does not help when the sword itself is being grabbed.
The second difference is that a grappled target can simply drop the weapon at any point in order to ignore the grapple.
If a fighter's shield has been grabbed, they can just let it go, and the same with any sword.
\subsubsection{Guarding}\index{Guarding}
If you guard someone by standing in front of them then all attacks have to go through you first.\footnote{This includes missile attacks only if you could otherwise evade them.}