From ce1e3b546b4e26978b6eb4d8bc244f0cc23a9c92 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@tutamail.com>
Date: Mon, 8 Jun 2020 01:06:17 +0200
Subject: [PATCH] add weapon grab manoeuvre

---
 combat.tex | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/combat.tex b/combat.tex
index 639ceec2..ae113d91 100644
--- a/combat.tex
+++ b/combat.tex
@@ -756,6 +756,13 @@ Once two people are caught in the grapple, either can make a grappling roll at t
 
 A successful roll implies the character can break the grapple and move freely, or can inflict $1D6$ plus their Strength Bonus in Damage.
 
+\paragraph{Weapon Grab}
+
+This works exactly like a normal grab, except for two key differences.
+The first is that the defending player cannot use the weapon's Dexterity Bonus to defend -- a sword which grants a +3 bonus to defend does not help when the sword itself is being grabbed.
+The second difference is that a grappled target can simply drop the weapon at any point in order to ignore the grapple.
+If a fighter's shield has been grabbed, they can just let it go, and the same with any sword.
+
 \subsubsection{Guarding}\index{Guarding}
 
 If you guard someone by standing in front of them then all attacks have to go through you first.\footnote{This includes missile attacks only if you could otherwise evade them.}
-- 
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