@@ -176,7 +176,13 @@ Characters who spend the entire turn running can move 10 squares plus their Spee
\subsection{Hit Points}
\index{Hit Points}Each character has a number of HP equal to 6 plus their Strength Bonus. Small gnomes typically have 4 HP while big, strong humans typically have 7. Losing even a single HP means the character has suffered serious Damage. A long fall might have broken the character's bone. A dagger could have slashed open several veins. Characters do not have many HP so losing even one is a serious matter.
\index{Hit Points}
Each character has a number of \glsentryfullpl{hp} equal to 6 plus their Strength Bonus.
Small gnomes typically have 4 HP while big, strong humans typically have 7.
Losing even a single HP means the character has suffered serious Damage.
A long fall might have broken the character's bone.
A dagger could have slashed open several veins.
Characters do not have many HP so losing even one is a serious matter.
\subsubsection{Healing}\index{Healing}
Characters heal a quarter their \gls{hp} each week, rounded up.