Skip to content
Snippets Groups Projects
Commit 84a7e152 authored by Malin Freeborn's avatar Malin Freeborn
Browse files

expand combat summary and intro

parent b4aa9b15
No related branches found
No related tags found
No related merge requests found
......@@ -98,6 +98,7 @@ Each \gls{round} you select your tactics anew and have a range of options for ma
\begin{multicols}{2}
\subsection{Initiative}
\label{initiative}
At the start of each \gls{round} the leader of each group rolls $2D6$ and the result is the group's Initiative.\footnote{The ``party leader'', here means `whoever rolls the Initiative dice first'.}
Each character then adds their \textit{Initiative Factor} to get their Initiative Score.
......@@ -409,6 +410,7 @@ Those who are certain they can strike the shambling undead might focus more on d
Others, hoping to bring down a massive basilisk in one hit might put all their resources into an accurate attack with a high Initiative score.
To keep track of all this, we track three `Factors'. The \textit{Strike Factor} is to attack, the \textit{Evasion Factor} to avoid being attacked, and the \textit{Initiative Factor} to add to Initiative.
\label{combat_factor}
\subsection{Stances}\label{stances}
\index{Stance}
......@@ -1176,16 +1178,19 @@ With their FP now replenishing quickly, the group can rest and worry less about
\begin{multicols}{2}
\begin{enumerate}
\item Characters publicly declare stances. If no stance is declared, assume a Defensive stance. The \gls{gm} rolls for enemy Morale if appropriate.
\item Each character divides the Combat score (if any) between Initiative, Strike and Evasion.
\item The leader of each group rolls Initiative and each character adds their own Initiative Factor.
\item Actions are resolved in order of Initiative, each reducing the Initiative score.
\item{Characters publicly declare stances. If no stance is declared, assume a Defensive stance. The \gls{gm} rolls for enemy Morale if appropriate.
See page \pageref{stances}.}
\item{Each character divides the Combat score (if any) between Initiative, Strike and Evasion. Page \pageref{combat_factor}.}
\item{The leader of each group rolls Initiative and each character adds their own Initiative Factor. Page \pageref{initiative}}
\item{Actions are resolved in order of Initiative, each reducing the Initiative score.}
\begin{itemize}
\item{Attacking with a medium weapon costs 6 Initiative.}
\item{Attacking with a small weapon costs 4 Initiative.}
\item{Defence costs 2 Initiative.}
\item{Guarding another character costs 2 Initiative.}
\item{Movement costs 2 Initiative.}
\item{Speaking costs 2 Initiative.}
\item{Ramming into someone costs 3 Initiative.}
\end{itemize}
\end{enumerate}
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment