diff --git a/combat.tex b/combat.tex
index 98fcfc05bd0c87aa5df8d55f7269e25272ad24f4..d60bbd5d60f1a6f38893511204f39d3638eda182 100644
--- a/combat.tex
+++ b/combat.tex
@@ -98,6 +98,7 @@ Each \gls{round} you select your tactics anew and have a range of options for ma
 \begin{multicols}{2}
 
 \subsection{Initiative}
+\label{initiative}
 
 At the start of each \gls{round} the leader of each group rolls $2D6$ and the result is the group's Initiative.\footnote{The ``party leader'', here means `whoever rolls the Initiative dice first'.}
 Each character then adds their \textit{Initiative Factor} to get their Initiative Score.
@@ -409,6 +410,7 @@ Those who are certain they can strike the shambling undead might focus more on d
 Others, hoping to bring down a massive basilisk in one hit might put all their resources into an accurate attack with a high Initiative score.
 
 To keep track of all this, we track three `Factors'.  The \textit{Strike Factor} is to attack, the \textit{Evasion Factor} to avoid being attacked, and the \textit{Initiative Factor} to add to Initiative.
+\label{combat_factor}
 
 \subsection{Stances}\label{stances}
 \index{Stance}
@@ -1176,16 +1178,19 @@ With their FP now replenishing quickly, the group can rest and worry less about
 \begin{multicols}{2}
 
 \begin{enumerate}
-	\item Characters publicly declare stances. If no stance is declared, assume a Defensive stance. The \gls{gm} rolls for enemy Morale if appropriate.
-	\item Each character divides the Combat score (if any) between Initiative, Strike and Evasion.
-	\item The leader of each group rolls Initiative and each character adds their own Initiative Factor.
-\item Actions are resolved in order of Initiative, each reducing the Initiative score.
+	\item{Characters publicly declare stances. If no stance is declared, assume a Defensive stance. The \gls{gm} rolls for enemy Morale if appropriate.
+	See page \pageref{stances}.}
+	\item{Each character divides the Combat score (if any) between Initiative, Strike and Evasion. Page \pageref{combat_factor}.}
+	\item{The leader of each group rolls Initiative and each character adds their own Initiative Factor. Page \pageref{initiative}}
+	\item{Actions are resolved in order of Initiative, each reducing the Initiative score.}
 	\begin{itemize}
 		\item{Attacking with a medium weapon costs 6 Initiative.}
 		\item{Attacking with a small weapon costs 4 Initiative.}
 		\item{Defence costs 2 Initiative.}
 		\item{Guarding another character costs 2 Initiative.}
 		\item{Movement costs 2 Initiative.}
+		\item{Speaking costs 2 Initiative.}
+		\item{Ramming into someone costs 3 Initiative.}
 	\end{itemize}
 \end{enumerate}