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Verified Commit 83f6c7e8 authored by Malin Freeborn's avatar Malin Freeborn
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embiggen CS commentary numbers

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......@@ -231,26 +231,28 @@ circle label/.style = {
%------
\iftoggle{examplecharacter}{
\commentary{[xshift=10,yshift=-7em]TCBPOSTER@title.north}{-2em,2em}{\ref{sumCCrace}: Write down your name and roll a random race (\autopageref{raceRoll}).}
\commentary{[xshift=10,yshift=-7em]TCBPOSTER@title.north}{-2em,2em}{{\huge\ref{sumCCrace}}: Write down your name and roll a random race (\autopageref{raceRoll}).}
\commentary{[xshift=5em,yshift=-3em]TCBPOSTER@attributes.south west}{0em,2em}{\ref{sumCCconcept}: Roll to determine each of your Attributes, then apply the racial modifier (\autopageref{randomAttributes}).}
\commentary{[xshift=5em,yshift=-3em]TCBPOSTER@attributes.south west}{0em,2em}{{\huge\ref{sumCCatt}:} Roll to determine each of your Attributes, then apply the racial modifier (\autopageref{randomAttributes}).}
\commentary{[xshift=13em,yshift=-6em]TCBPOSTER@title.west}{-2em,2em}{\ref{sumCCxp}: Concept and Name: write two words to summarize the character, and write down a name.}
\commentary{[xshift=13em,yshift=-6em]TCBPOSTER@title.west}{-2em,2em}{{\huge\ref{sumCCconcept}:} Concept and Name: write two words to summarize the character, and a name.}
\commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-20em,0em}{}
\commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{2em,-30em}{}
\commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-3em,2em}{\ref{sumCCequip}: Spend 50 \glspl{xp} to raise the character's Attributes and Skills (\autopageref{xp}).}
\commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-3em,2em}{{\huge\ref{sumCCxp}:} Spend 50 \glspl{xp} to raise the character's Attributes, Skills, and Knacks (\autopageref{xp}).}
\commentary{[xshift=3em,yshift=-1em]TCBPOSTER@gumption.south}{.4em,5em}{\small Place coins in the circles to keep track of the current score.}
\commentary{[xshift=1em,yshift=2em]TCBPOSTER@spheres.south}{5em,2em}{\small Place a coin on the \glspl{ap} tracker to keep track of your \glspl{ap} during combat.}
\commentary{[xshift=-7em,yshift=-5em]TCBPOSTER@title.east}{-3em,2em}{\ref{sumCCcode}: Select a Code (\autopageref{gods_codes}) and write down a culture.}
\commentary{[xshift=-7em,yshift=-5em]TCBPOSTER@title.east}{-3em,2em}{{\huge\ref{sumCCcode}:} Select a Code (\autopageref{gods_codes}) and write down a culture.}
\commentary{[xshift=-8em,yshift=4em]TCBPOSTER@equipment.south}{-7em,-3em}{\small {\huge\ref{sumCCcoin}:} Roll $3D6 - 5$\gls{cp} starting money, a multiply it by 2 for every Skill-dot you have.}
\commentary{[xshift=-1em,yshift=-3em]TCBPOSTER@melee.south west}{4em,6em}{\small The \gls{xp} cost for the first three levels are shown above each box.}
\commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{4em,-23em}{}
\commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{-1em,-3em}{6: Take a number of pieces of equipment equal to all Skill levels added together (\autopageref{goods}).}
\commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{-1em,-3em}{{\huge\ref{sumCCequip}:} Take a number of pieces of equipment equal to all Skill levels added together (\autopageref{goods}).}
}{}
\end{tcbposter}
......
......@@ -25,6 +25,9 @@ Okay, so you know how to make a character by now. But just for reference, let's
\begin{enumerate}
\item\label{sumCCrace}
Roll the dice to determine your race and Attributes. Page \pageref{character_rolls}.
\item\label{sumCCatt}
Roll $2D6$ six times to determine your Attributes.
Page \pageref{randomAttributes}.
\item\label{sumCCconcept}
Write down a concept and background culture from your campaign.
\item\label{sumCCxp}
......@@ -32,7 +35,7 @@ Okay, so you know how to make a character by now. But just for reference, let's
Page \pageref{xp}.
\item\label{sumCCequip}
Take 1 item per Skill level your character has, worth up to 10 \glspl{sp} each. Page \pageref{start_equipment}.
\item
\item\label{sumCCcoin}
Starting money is $(3D6-5)\times 2^S$\gls{cp}, where S = combined levels in all Skills.
\item\label{sumCCcode}
Select a God or Code to follow, so you can gain \gls{xp}. Page \pageref{gods_codes}.
......
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