diff --git a/CS/CS.tex b/CS/CS.tex
index 61775770ff9a19df037ed0b197629f8a970ed0f8..9d0ae91310c13f071e7f31b2397e6cf78f8e9fa0 100644
--- a/CS/CS.tex
+++ b/CS/CS.tex
@@ -231,26 +231,28 @@ circle label/.style = {
 %------
 
 \iftoggle{examplecharacter}{
-  \commentary{[xshift=10,yshift=-7em]TCBPOSTER@title.north}{-2em,2em}{\ref{sumCCrace}: Write down your name and roll a random race (\autopageref{raceRoll}).}
+  \commentary{[xshift=10,yshift=-7em]TCBPOSTER@title.north}{-2em,2em}{{\huge\ref{sumCCrace}}: Write down your name and roll a random race (\autopageref{raceRoll}).}
 
-  \commentary{[xshift=5em,yshift=-3em]TCBPOSTER@attributes.south west}{0em,2em}{\ref{sumCCconcept}: Roll to determine each of your Attributes, then apply the racial modifier (\autopageref{randomAttributes}).}
+  \commentary{[xshift=5em,yshift=-3em]TCBPOSTER@attributes.south west}{0em,2em}{{\huge\ref{sumCCatt}:} Roll to determine each of your Attributes, then apply the racial modifier (\autopageref{randomAttributes}).}
 
-  \commentary{[xshift=13em,yshift=-6em]TCBPOSTER@title.west}{-2em,2em}{\ref{sumCCxp}: Concept and Name: write two words to summarize the character, and write down a name.}
+  \commentary{[xshift=13em,yshift=-6em]TCBPOSTER@title.west}{-2em,2em}{{\huge\ref{sumCCconcept}:} Concept and Name: write two words to summarize the character, and a name.}
 
   \commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-20em,0em}{}
   \commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{2em,-30em}{}
-  \commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-3em,2em}{\ref{sumCCequip}: Spend 50 \glspl{xp} to raise the character's Attributes and Skills (\autopageref{xp}).}
+  \commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-3em,2em}{{\huge\ref{sumCCxp}:} Spend 50 \glspl{xp} to raise the character's Attributes, Skills, and Knacks (\autopageref{xp}).}
 
   \commentary{[xshift=3em,yshift=-1em]TCBPOSTER@gumption.south}{.4em,5em}{\small Place coins in the circles to keep track of the current score.}
 
   \commentary{[xshift=1em,yshift=2em]TCBPOSTER@spheres.south}{5em,2em}{\small Place a coin on the \glspl{ap} tracker to keep track of your \glspl{ap} during combat.}
 
-  \commentary{[xshift=-7em,yshift=-5em]TCBPOSTER@title.east}{-3em,2em}{\ref{sumCCcode}: Select a Code (\autopageref{gods_codes}) and write down a culture.}
+  \commentary{[xshift=-7em,yshift=-5em]TCBPOSTER@title.east}{-3em,2em}{{\huge\ref{sumCCcode}:} Select a Code (\autopageref{gods_codes}) and write down a culture.}
+
+  \commentary{[xshift=-8em,yshift=4em]TCBPOSTER@equipment.south}{-7em,-3em}{\small {\huge\ref{sumCCcoin}:} Roll $3D6 - 5$\gls{cp} starting money, a multiply it by 2 for every Skill-dot you have.}
 
   \commentary{[xshift=-1em,yshift=-3em]TCBPOSTER@melee.south west}{4em,6em}{\small The \gls{xp} cost for the first three levels are shown above each box.}
 
   \commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{4em,-23em}{}
-  \commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{-1em,-3em}{6: Take a number of pieces of equipment equal to all Skill levels added together (\autopageref{goods}).}
+  \commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{-1em,-3em}{{\huge\ref{sumCCequip}:} Take a number of pieces of equipment equal to all Skill levels added together (\autopageref{goods}).}
 
 }{}
 \end{tcbposter}
diff --git a/appendix.tex b/appendix.tex
index e86be3844d16fb4630495f3dfe1a53e770d760a7..c943ad4c943b4fb830d0a57eabb96ccddfc72072 100644
--- a/appendix.tex
+++ b/appendix.tex
@@ -25,6 +25,9 @@ Okay, so you know how to make a character by now.  But just for reference, let's
 \begin{enumerate}
   \item\label{sumCCrace}
   Roll the dice to determine your race and Attributes.  Page \pageref{character_rolls}.
+  \item\label{sumCCatt}
+  Roll $2D6$ six times to determine your Attributes.
+  Page \pageref{randomAttributes}.
   \item\label{sumCCconcept}
   Write down a concept and background culture from your campaign.
   \item\label{sumCCxp}
@@ -32,7 +35,7 @@ Okay, so you know how to make a character by now.  But just for reference, let's
   Page \pageref{xp}.
   \item\label{sumCCequip}
   Take 1 item per Skill level your character has, worth up to 10 \glspl{sp} each.  Page \pageref{start_equipment}.
-  \item
+  \item\label{sumCCcoin}
   Starting money is $(3D6-5)\times 2^S$\gls{cp}, where S = combined levels in all Skills.
   \item\label{sumCCcode}
   Select a God or Code to follow, so you can gain \gls{xp}.  Page \pageref{gods_codes}.