diff --git a/CS/CS.tex b/CS/CS.tex index 61775770ff9a19df037ed0b197629f8a970ed0f8..9d0ae91310c13f071e7f31b2397e6cf78f8e9fa0 100644 --- a/CS/CS.tex +++ b/CS/CS.tex @@ -231,26 +231,28 @@ circle label/.style = { %------ \iftoggle{examplecharacter}{ - \commentary{[xshift=10,yshift=-7em]TCBPOSTER@title.north}{-2em,2em}{\ref{sumCCrace}: Write down your name and roll a random race (\autopageref{raceRoll}).} + \commentary{[xshift=10,yshift=-7em]TCBPOSTER@title.north}{-2em,2em}{{\huge\ref{sumCCrace}}: Write down your name and roll a random race (\autopageref{raceRoll}).} - \commentary{[xshift=5em,yshift=-3em]TCBPOSTER@attributes.south west}{0em,2em}{\ref{sumCCconcept}: Roll to determine each of your Attributes, then apply the racial modifier (\autopageref{randomAttributes}).} + \commentary{[xshift=5em,yshift=-3em]TCBPOSTER@attributes.south west}{0em,2em}{{\huge\ref{sumCCatt}:} Roll to determine each of your Attributes, then apply the racial modifier (\autopageref{randomAttributes}).} - \commentary{[xshift=13em,yshift=-6em]TCBPOSTER@title.west}{-2em,2em}{\ref{sumCCxp}: Concept and Name: write two words to summarize the character, and write down a name.} + \commentary{[xshift=13em,yshift=-6em]TCBPOSTER@title.west}{-2em,2em}{{\huge\ref{sumCCconcept}:} Concept and Name: write two words to summarize the character, and a name.} \commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-20em,0em}{} \commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{2em,-30em}{} - \commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-3em,2em}{\ref{sumCCequip}: Spend 50 \glspl{xp} to raise the character's Attributes and Skills (\autopageref{xp}).} + \commentary{[xshift=4em,yshift=0em]TCBPOSTER@gumption.west}{-3em,2em}{{\huge\ref{sumCCxp}:} Spend 50 \glspl{xp} to raise the character's Attributes, Skills, and Knacks (\autopageref{xp}).} \commentary{[xshift=3em,yshift=-1em]TCBPOSTER@gumption.south}{.4em,5em}{\small Place coins in the circles to keep track of the current score.} \commentary{[xshift=1em,yshift=2em]TCBPOSTER@spheres.south}{5em,2em}{\small Place a coin on the \glspl{ap} tracker to keep track of your \glspl{ap} during combat.} - \commentary{[xshift=-7em,yshift=-5em]TCBPOSTER@title.east}{-3em,2em}{\ref{sumCCcode}: Select a Code (\autopageref{gods_codes}) and write down a culture.} + \commentary{[xshift=-7em,yshift=-5em]TCBPOSTER@title.east}{-3em,2em}{{\huge\ref{sumCCcode}:} Select a Code (\autopageref{gods_codes}) and write down a culture.} + + \commentary{[xshift=-8em,yshift=4em]TCBPOSTER@equipment.south}{-7em,-3em}{\small {\huge\ref{sumCCcoin}:} Roll $3D6 - 5$\gls{cp} starting money, a multiply it by 2 for every Skill-dot you have.} \commentary{[xshift=-1em,yshift=-3em]TCBPOSTER@melee.south west}{4em,6em}{\small The \gls{xp} cost for the first three levels are shown above each box.} \commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{4em,-23em}{} - \commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{-1em,-3em}{6: Take a number of pieces of equipment equal to all Skill levels added together (\autopageref{goods}).} + \commentary{[xshift=5em,yshift=5em]TCBPOSTER@armoury.north west}{-1em,-3em}{{\huge\ref{sumCCequip}:} Take a number of pieces of equipment equal to all Skill levels added together (\autopageref{goods}).} }{} \end{tcbposter} diff --git a/appendix.tex b/appendix.tex index e86be3844d16fb4630495f3dfe1a53e770d760a7..c943ad4c943b4fb830d0a57eabb96ccddfc72072 100644 --- a/appendix.tex +++ b/appendix.tex @@ -25,6 +25,9 @@ Okay, so you know how to make a character by now. But just for reference, let's \begin{enumerate} \item\label{sumCCrace} Roll the dice to determine your race and Attributes. Page \pageref{character_rolls}. + \item\label{sumCCatt} + Roll $2D6$ six times to determine your Attributes. + Page \pageref{randomAttributes}. \item\label{sumCCconcept} Write down a concept and background culture from your campaign. \item\label{sumCCxp} @@ -32,7 +35,7 @@ Okay, so you know how to make a character by now. But just for reference, let's Page \pageref{xp}. \item\label{sumCCequip} Take 1 item per Skill level your character has, worth up to 10 \glspl{sp} each. Page \pageref{start_equipment}. - \item + \item\label{sumCCcoin} Starting money is $(3D6-5)\times 2^S$\gls{cp}, where S = combined levels in all Skills. \item\label{sumCCcode} Select a God or Code to follow, so you can gain \gls{xp}. Page \pageref{gods_codes}.