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Commit 6ba1e23c authored by Malin Freeborn's avatar Malin Freeborn
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update prone and trapped effects

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......@@ -740,11 +740,15 @@ Switching away from one's focus on spells or martial combat must be decided at t
\subsubsection{Trapped or Entangled}
Characters caught in mud, who slip over, or get shackled to a spot cannot move or dodge nearly as well as they could.
They cannot take any \gls{quickaction} except speaking, and receive no benefits from their Dexterity Bonus or the Knack: Fox Hop.
All attacks against them count as Sneak Attacks and they can no longer use the Knack: Fox Hop.
\subsubsection{Falling Prone}\index{Prone}\label{prone}
\subsubsection{Falling Prone}
\index{Prone}
\label{prone}
Characters who fall over lose their ability to defend themselves, as above. However, they can get up at the cost of 2 Initiative by using up their movement action. If they've already moved this \gls{round}, they have to wait until the next \gls{round}.
Characters who fall over lose their ability to defend themselves, as above.
However, they can get up at the cost of 2 Initiative by using up their movement action.
If they've already moved this \gls{round}, they have to wait until the next \gls{round}.
\subsection{Manoeuvres}
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