@@ -275,7 +275,7 @@ Quick Spells are challenging, and require the mage know a spell intimately. The
Spell enhancement increase a spell's level in return for adding some ability.
These enhancements always take the form of adjectives.
For example, the first level \textit{Fireball} spell, has the enhancement ``(1) Raging'', meaning the mage can cast a \textit{Raging Fireball}, which would count as a second level spell.
For example, the first level \textit{Fireball} spell, has the enhancement ``(1) Enhancement -- Raging'', meaning the mage can cast a \textit{Raging Fireball}, which would count as a second level spell.
The enhancement ``(1) Wide'' can be used on any spell to have it cover a wide area, so while a Fireball spell would normally be level 1, a \textit{Wide, Raging Fireball} would be a level 3 spell.
The spell would then cost 3 \glspl{mp} to cast, and require 6 Initiative Points if cast during combat.