diff --git a/paths.tex b/paths.tex index 2eab956288d2a743c1fc7d848fe6c6f6acd6b9c0..1f6959ac3d9e74d400d2c732b87c3e1dfa3cc2c2 100644 --- a/paths.tex +++ b/paths.tex @@ -275,7 +275,7 @@ Quick Spells are challenging, and require the mage know a spell intimately. The Spell enhancement increase a spell's level in return for adding some ability. These enhancements always take the form of adjectives. -For example, the first level \textit{Fireball} spell, has the enhancement ``(1) Raging'', meaning the mage can cast a \textit{Raging Fireball}, which would count as a second level spell. +For example, the first level \textit{Fireball} spell, has the enhancement ``(1) Enhancement -- Raging'', meaning the mage can cast a \textit{Raging Fireball}, which would count as a second level spell. The enhancement ``(1) Wide'' can be used on any spell to have it cover a wide area, so while a Fireball spell would normally be level 1, a \textit{Wide, Raging Fireball} would be a level 3 spell. The spell would then cost 3 \glspl{mp} to cast, and require 6 Initiative Points if cast during combat.