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Commit 1f2b8429 authored by Anth0rx's avatar Anth0rx
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Revise Combat Order

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......@@ -129,11 +129,11 @@ Anyone overspending \glspl{ap} enters \emph{negative} \glspl{ap}, and receives a
Using big weapons gives big bonuses, but they bring their own dangers!
\end{exampletext}
\subsubsection{Initiative \& Interruptions}
\subsubsection{Combat Order}
\index{Initiative}
Once combat starts, anyone can attack, move, or do whatever they want in any order\ldots at first.
However, if two characters both wish to act first, we resolve who goes first in the following order:
During combat, anyone may take actions without a set sequence\ldots until two characters vie for priority.
At that point use the following method to determine who goes first:
\begin{enumerate}
\item
......
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