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Unverified Commit 1d7f9f4f authored by Malin Freeborn's avatar Malin Freeborn
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detail talisman identification

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......@@ -67,9 +67,11 @@ Every margin on the roll reduces the armour's penalty by 1, to a minimum of -1.
\makeRule{find_rumours}{Finding rumours}{Charisma}{Empathy}{3}
See also, verifying rumours, \vpageref{verify_rumours}.
\makeRule{identify_talisman}{Identifying a \glsfmttext{talisman}}{Intelligence}{Academics}{12}
\makeRule{identify_talisman}{Identifying a \glsfmttext{talisman}}{Intelligence}{Academics}{12, then 14}
Magical items do not darken people's doors often, but once they do, you had best get some educated advice.
The initial roll tells someone how to activate \pgls{talisman}, and which Spheres created it (ties only tell the Spheres).
A second roll, at \tn[14], is required to know what the \gls{talisman} does (ties indicate something about what it does), but not the full picture.
%\subsection{Schemes \& Plots}
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