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|:-------------------------------------|:------------------------------|
| [Core Book][core download] | [Wiki][wiki] |
| [Character Sheets][resources] | [World Wiki][fenwiki] |
| [Condensed Rules][rules summary] | [Email an idea][issues email] |
| [Introduction Module][intro module] | [Issues Board][board] |
BIND is an open-source, grunge-fantasy, tabletop RPG, which:
- optimizes the crap out of everything (in ways you probably won't notice),
- is an 'adult game' (meaning we all have jobs, and need to set-up-and-go without homework or very much prep),
- will never have any house rules (because anyone can change the source files and reprint the PDF).
Download it from the [link][core download], then take it to your local, friendly, print-shop.
Everything in the book has been optimized for reading on paper, and reading two-columns of blinding-white PDF on a monitor will only give you a headache.
1. Clone this repo.
1. Install the required packages:
* For Debian/ Mint/ Ubuntu: `inkscape`, `make`, `texlive-full`, `git-lfs`, and `latexmk`.
* For Arch Linux: `inkscape`, `make`, `texlive-most`, `git-lfs`, and `texlive-binextra`.
* For Void Linux: `inkscape`, `make`, `texlive-full`, `git-lfs`, and `texlive-latexmk`.
1. Enter the repo, and do `make all`.
For full setup instructions, see the [wiki][compiling].
- For a short introduction module, grab a copy of [Escape from the Horde][intro module]. It comes with a running commentary of the rules, and pre-made character sheets, ready to be torn from the back.
- For character creation, print the [players' guide][stories].
- To craft your own section of a monster-ridden world, open the [Book of Judgement][judgement].
All rules are geared towards fast resolutions and player choices.
* Roll `2D6 + Attribute + Skill + Bonus`.
- Bonuses come from weapons, items, or the situation.
* Players try to roll above the TN ('Tie Number') to achieve something, while avoiding some danger.
- If they roll above the TN, they succeed.
- If you roll below the TN, the danger occurs.
- If you roll equal to the TN, they succeed *but* the danger also occurs.
* Dice are never re-rolled.
- If a different character tries the action, they must use the same dice roll. So if the first character rolled a '5', the second will also have rolled a '5' (but a higher Bonus means they may still succeed).
* In combat, attack and defence are the same roll.
- If you miss, the enemy damages you.
- Players spend Action Points to determine who goes first, and decide where their character is focussed.
- GMs don't roll often, so they can focus on interpretation and reaction.
The book is under an open source licence, you have access to the same files which I do.
Anyone who plays it can change the book with their own rules.
If you want to get involved, there are a number of ways to contribute:
- Emailing ideas [here][issues email] and they will appear on the [issues board][board].
- Posting ideas directly on the [board][board].
- Join the project, and start fixing issues.
- Or if you don't like how I'm handling the book, fork it and make your own.
[compiling]: https://gitlab.com/bindrpg/core/-/wikis/dev/Compiling
[core download]: https://gitlab.com/bindrpg/core/-/jobs/artifacts/master/raw/Core_Rules.pdf?job=build
[resources]: https://gitlab.com/bindrpg/config/-/jobs/artifacts/master/raw/resources.pdf?job=build
[wiki]: https://gitlab.com/bindrpg/core/-/wikis/home
[board]: https://gitlab.com/bindrpg/core/issues
[issues email]: mailto:incoming+bindrpg-core-16324687-issue-@incoming.gitlab.com
[rules summary]: https://gitlab.com/bindrpg/config/-/jobs/artifacts/master/raw/booklet.pdf?job=build
[intro module]: https://gitlab.com/bindrpg/oneshot/-/jobs/artifacts/master/raw/oneshot_horde_escape.pdf?job=build
[stories]: https://gitlab.com/bindrpg/stories/-/jobs/artifacts/master/raw/stories.pdf?job=build
[fenwiki]: https://gitlab.com/bindrpg/aif/-/wikis/home
[judgement]: https://gitlab.com/bindrpg/judgement/-/jobs/artifacts/master/raw/judgement.pdf?job=build