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import QtQuick 2.9
import QtQuick.Controls 2.2
import QtQuick.Dialogs 1.2
import QtQuick.Extras 1.2
import Qt.labs.platform 1.1
ApplicationWindow {
id: app
visible: false
property var allowEmptyPass
Connections {
target: jsonModel
onDataChanged: {
ctx = JSON.parse(jsonModel.getJson());
// FIXME -- we need to inform the backend that we've already seen
// this. Otherwise this keeps popping randonmly on state changes.
console.debug(jsonModel.getJson())
donate.visible = true
}
if (ctx.loginDialog == 'true') {
login.visible = true
}
if ( ctx.errors == "nohelpers" ) {
showInitFailure(qsTr("Could not find helpers. Check your installation"))
} else if ( ctx.errors == "nopolkit" ) {
showInitFailure(qsTr("Could not find polkit agent."))
} else {
//: %1 -> application name
//: %2 -> error string
showInitFailure(qsTr("Got an error starting %1: %2").arg(ctx.appName).arg(ctx.errors))
console.debug(ctx.errors)
}
}
initFailure.text = msg
initFailure.visible = true
}
function shouldAllowEmptyPass() {
let obj = JSON.parse(providers.getJson())
let active = obj['default']
let allProviders = obj['providers']
for (let i = 0; i < allProviders.length; i++) {
if (allProviders[i]['name'] === active) {
return (allProviders[i]['authEmptyPass'] === 'true')
}
}
return false
/* stupid as it sounds, windows doesn't like to have the systray icon
not being attached to an actual application window.
We can still use this quirk, and can use the AppWindow with deferred
Loaders as a placeholder for all the many dialogs, or to load
a nice splash screen etc... */
console.debug("DEBUG: Pre-seeded providers:");
allowEmptyPass = shouldAllowEmptyPass()
hide();
}
function toHuman(st) {
switch(st) {
case "off":
//: %1 -> application name
return qsTr("%1 off").arg(ctx.appName);
//: %1 -> application name
return qsTr("%1 on").arg(ctx.appName);
//: %1 -> application name
return qsTr("Connecting to %1").arg(ctx.appName);
//: %1 -> application name
return qsTr("Stopping %1").arg(ctx.appName);
//: %1 -> application name
return qsTr("%1 blocking internet").arg(ctx.appName); // TODO failed is not handed yet
}
}
property var icons: {
"off": "qrc:/assets/icon/png/black/vpn_off.png",
"on": "qrc:/assets/icon/png/black/vpn_on.png",
"wait": "qrc:/assets/icon/png/black/vpn_wait_0.png",
"blocked": "qrc:/assets/icon/png/black/vpn_blocked.png",
}
// this looks like a widget bug. middle click (reasons 3 or 4)
// produce a segfault when trying to call menu.open()
// left and right click seem to be working fine, so let's ignore this for now.
switch (reason) {
case SystemTrayIcon.Unknown:
break
case SystemTrayIcon.Context:
break
case SystemTrayIcon.DoubleClick:
break
case SystemTrayIcon.Trigger:
break
case SystemTrayIcon.MiddleClick:
break
}
}
Component.onCompleted: {
icon.source = icons["off"]
tooltip = qsTr("Checking status...")
console.debug("systray init completed")
if (systrayVisible) {
show();
}
StateGroup {
id: vpn
state: ctx ? ctx.status : ""
states: [
State { name: "initializing" },
State {
name: "off"
PropertyChanges { target: systray; tooltip: toHuman("off"); icon.source: icons["off"] }
PropertyChanges { target: statusItem; text: toHuman("off") }
},
State {
name: "on"
PropertyChanges { target: systray; tooltip: toHuman("on"); icon.source: icons["on"] }
PropertyChanges { target: statusItem; text: toHuman("on") }
},
State {
name: "starting"
PropertyChanges { target: systray; tooltip: toHuman("connecting"); icon.source: icons["wait"] }
PropertyChanges { target: statusItem; text: toHuman("connecting") }
},
State {
name: "stopping"
PropertyChanges { target: systray; tooltip: toHuman("stopping"); icon.source: icons["wait"] }
PropertyChanges { target: statusItem; text: toHuman("stopping") }
PropertyChanges { target: systray; tooltip: toHuman("failed"); icon.source: icons["wait"] }
PropertyChanges { target: statusItem; text: toHuman("failed") }
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}
]
}
MenuItem {
id: statusItem
text: qsTr("Checking status...")
enabled: false
}
MenuItem {
text: {
if (vpn.state == "failed")
qsTr("Reconnect")
else
qsTr("Turn on")
}
onTriggered: {
backend.switchOn()
}
visible: ctx ? (ctx.status == "off" || ctx.status == "failed") : false
}
MenuItem {
text: {
if (ctx && ctx.status == "starting")
qsTr("Cancel")
else
qsTr("Turn off")
}
onTriggered: {
backend.switchOff()
}
visible: ctx ? (ctx.status == "on" || ctx.status == "starting" || ctx.status == "failed") : false
}
MenuSeparator {}
MenuItem {
text: qsTr("Help...")
onTriggered: Qt.openUrlExternally(ctx.helpURL)
}
MenuItem {
text: qsTr("Donate...")
visible: true
}
MenuSeparator {}
MenuItem {
text: qsTr("Quit")
onTriggered: backend.quit()
}
}
}
AboutDialog {
id: about
visible: false
}
LoginOKDialog{
id: loginOk
visible: false
}
MessageDialog {
id: errorStartingVPN
buttons: MessageDialog.Ok
modality: Qt.NonModal
title: qsTr("Error starting VPN")
text: ""
detailedText: ""
visible: false
MessageDialog {
id: authAgent
buttons: MessageDialog.Ok
modality: Qt.NonModal
title: qsTr("Missing authentication agent")
text: qsTr("Could not find a polkit authentication agent. Please run one and try again.")
visible: false
MessageDialog {
id: initFailure
buttons: MessageDialog.Ok
modality: Qt.NonModal
title: qsTr("Initialization Error")
text: ""
visible: false
onAccepted: retryOrQuit()
onRejected: retryOrQuit()
function retryOrQuit() {
if (ctx.loginDialog == 'true') {
login.visible = true
} else {
backend.quit()
}
}