- Jun 03, 2015
- May 29, 2015
-
-
ulif authored
Based on suggestions of @drebs we now start to support different sources of randomness. We start with one source, the default, which will be the standard libs `random.SystemRandom` source we used anyway. But from now on this source if put into a separate class, tested and all that, which will be registered as an entry point. Yet we do not register or work with the registered sources. This will come next.
-