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  1. Jun 03, 2015
  2. May 29, 2015
    • ulif's avatar
      Support pluggable sources of randomness. · 9ad1cbeb
      ulif authored
      Based on suggestions of @drebs we now start to support different
      sources of randomness. We start with one source, the default,
      which will be the standard libs `random.SystemRandom` source
      we used anyway. But from now on this source if put into a
      separate class, tested and all that, which will be registered
      as an entry point.
      
      Yet we do not register or work with the registered sources. This
      will come next.
      9ad1cbeb
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