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Verified Commit f97147d5 authored by Malin Freeborn's avatar Malin Freeborn
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adjust grabbing rule

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......@@ -569,12 +569,13 @@ Dropping a weapon costs no \glspl{ap}, though they will be defenceless unless th
grants a +2 Attack Bonus.
Up to 6 opponents can attack a lone character, but only half can flank, and any available walls reduce this number.
\makeAutoRule{grab}{Grabbing}{attack with Brawl, both become Entangled}
\index{Melee!Grappling}
someone uses no weapons, and leaves both parties \textit{Entangled}.
\makeAutoRule{grab}{Grabbing}{attack with Brawl, both can grapple, and count as carrying the other's \glsentrytext{weight}}
uses \roll{Dexterity}{Brawl} to attack -- success means either one can make a Grapple attack.
Some animals, with \textit{Teeth}, can grab and deal Damage, but most humanoids need to grab first, and \emph{then} deal Damage with a grapple.
While grappling, the characters count as carrying each other's \gls{weight}.
So if \pgls{guard} with 9~\glspl{hp} picked up a goblin with 5~\glspl{hp}, then the \gls{guard} would count as carrying \pgls{weight} of 5, while the goblin would count as carrying \pgls{weight} of 9!
\makeAutoRule{grapple}{Grappling}{Resisted \roll{Strength}{Brawl} roll to deal Damage}
\label{grappling}
with an opponent might consist in bites, headbutts, twisted bones, or strangulation-by-tentacle.
......
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